package magic.test; import magic.ai.MagicAIImpl; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.*; class TestCostIncrease extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6); final MagicGame game=duel.nextGame(); game.setPhase(MagicUpkeepPhase.getInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(4); addToLibrary(P, "Mountain", 20); createPermanent(P, "Mountain", false, 6); createPermanent(P, "Thorn of Amethyst", false, 1); addToHand(P, "Thalia, Guardian of Thraben", 1); addToHand(P, "Daru Warchief", 1); P = opponent; P.setLife(4); addToLibrary(P, "Mountain", 2); createPermanent(P, "Mountain", false, 6); return game; } }