package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestNyxathid extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Mountain", 10); createPermanent(P,"Rupture Spire",false,6); createPermanent(P,"Nyxathid",false,1); addToHand(P,"Eager Cadet",1); P = opponent; P.setLife(20); addToLibrary(P, "Mountain", 10); createPermanent(P,"Rupture Spire",false,6); createPermanent(P,"Eager Cadet",false,1); addToHand(P,"Sift",1); addToHand(P,"Mountain",3); return game; } }