package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; import magic.model.target.MagicTargetFilter; public abstract class AttacksTrigger extends MagicTrigger<MagicPermanent> { public AttacksTrigger(final int priority) { super(priority); } public AttacksTrigger() {} public MagicTriggerType getType() { return MagicTriggerType.WhenAttacks; } public static AttacksTrigger create(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new AttacksTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) { return filter.accept(permanent, permanent.getController(), attacker); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) { return sourceEvent.getTriggerEvent(permanent, attacker); } }; } public static AttacksTrigger createAlone(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new AttacksTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) { return filter.accept(permanent, permanent.getController(), attacker) && attacker.getController().getNrOfAttackers() == 1; } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) { return sourceEvent.getTriggerEvent(permanent, attacker); } }; } public static AttacksTrigger createYou(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new AttacksTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) { return filter.accept(permanent, permanent.getController(), attacker) && permanent.isEnemy(attacker); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) { return sourceEvent.getTriggerEvent(permanent, attacker); } }; } }