package magic.model.trigger;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSourceEvent;
public abstract class AtUntapTrigger extends MagicTrigger<MagicPlayer> {
public AtUntapTrigger(final int priority) {
super(priority);
}
public AtUntapTrigger() {}
public MagicTriggerType getType() {
return MagicTriggerType.AtUntap;
}
public static final AtUntapTrigger create(final MagicSourceEvent sourceEvent) {
return new AtUntapTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer upkeepPlayer) {
return sourceEvent.getTriggerEvent(permanent);
}
};
}
public static final AtUntapTrigger createYour(final MagicSourceEvent sourceEvent) {
return new AtUntapTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer upkeepPlayer) {
return sourceEvent.getTriggerEvent(permanent);
}
@Override
public boolean accept(final MagicPermanent permanent, final MagicPlayer upkeepPlayer) {
return permanent.isController(upkeepPlayer);
}
};
}
}