package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestVarolz extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(10); addToLibrary(P, "Mountain", 20); addToGraveyard(P, "Vexing Devil", 1); createPermanent(P,"Rupture Spire",false,9); createPermanent(P,"Vigor",false,1); createPermanent(P,"Goblin King",false,1); addToHand(P, "Varolz, the Scar-Striped", 1); P = opponent; P.setLife(10); addToLibrary(P, "Mountain", 20); createPermanent(P,"Rupture Spire",false,9); createPermanent(P,"Goblin King",false,2); addToHand(P, "Grizzly Bears", 2); return game; } }