package magic.model.event; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.action.SacrificeAction; public class MagicSacrificeEvent extends MagicEvent { public MagicSacrificeEvent(final MagicPermanent permanent) { super( permanent, EVENT_ACTION, "Sacrifice SN." ); } private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) -> game.doAction(new SacrificeAction(event.getPermanent())); }