package magic.model.event;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.action.SacrificeAction;
public class MagicSacrificeEvent extends MagicEvent {
public MagicSacrificeEvent(final MagicPermanent permanent) {
super(
permanent,
EVENT_ACTION,
"Sacrifice SN."
);
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
game.doAction(new SacrificeAction(event.getPermanent()));
}