package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; public abstract class WhenTransformsTrigger extends MagicTrigger<MagicPermanent> { public WhenTransformsTrigger(final int priority) { super(priority); } public WhenTransformsTrigger() {} @Override public MagicTriggerType getType() { return MagicTriggerType.WhenTransforms; } public static WhenTransformsTrigger createSelf(final MagicSourceEvent sourceEvent) { return new WhenTransformsTrigger() { @Override public boolean accept(final MagicPermanent source, final MagicPermanent permanent) { return source == permanent; } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent source, final MagicPermanent permanent) { return sourceEvent.getTriggerEvent(source, permanent); } }; } }