package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestLoxodonSmiter extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(10); addToLibrary(P, "Mountain", 20); createPermanent(P,"Rupture Spire",false,9); addToHand(P, "Loxodon Smiter", 1); addToHand(P, "Lightning Bolt", 1); P = opponent; P.setLife(2); addToLibrary(P, "Mountain", 20); createPermanent(P,"Rupture Spire",false,9); addToHand(P, "Dismal Failure", 2); return game; } }