package magic.model.event;
import magic.model.MagicCard;
import magic.model.MagicGame;
import magic.model.MagicLocationType;
import magic.model.MagicPlayer;
import magic.model.MagicSource;
import magic.model.action.ShiftCardAction;
import magic.model.choice.MagicTargetChoice;
public class MagicExileCardEvent extends MagicEvent {
public MagicExileCardEvent(final MagicSource source, final MagicTargetChoice targetChoice) {
this(source, source.getController(), targetChoice);
}
public MagicExileCardEvent(final MagicSource source, final MagicPlayer player, final MagicTargetChoice targetChoice) {
super(
source,
player,
targetChoice,
EVENT_ACTION,
"Exile " + targetChoice.getTargetDescription() + "$."
);
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
event.processTargetCard(game, (final MagicCard card) -> {
final MagicLocationType fromLocation=card.getLocation();
game.doAction(new ShiftCardAction(
card,
fromLocation,
MagicLocationType.Exile
));
});
}