package magic.model.trigger;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.action.ChangeTurnPTAction;
import magic.model.event.MagicEvent;
public class BecomesBlockedPumpTrigger extends ThisBecomesBlockedTrigger {
private final int amountPower;
private final int amountToughness;
public BecomesBlockedPumpTrigger(final int amountPower, final int amountToughness) {
this.amountPower = amountPower;
this.amountToughness = amountToughness;
}
@Override
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPermanent blocked) {
return new MagicEvent(
permanent,
this,
"SN gets " + getString(amountPower) + "/" + getString(amountToughness) + " until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new ChangeTurnPTAction(
event.getPermanent(),
amountPower,
amountToughness
));
}
private String getString(final int pt) {
return pt >= 0 ?
"+" + pt :
Integer.toString(pt);
}
}