package magic.model.event;
import magic.model.MagicGame;
import magic.model.MagicSource;
import magic.model.action.SetKickerAction;
public class MagicEvokeEvent extends MagicEvent {
public MagicEvokeEvent(final MagicSource source) {
super(
source,
EVENT_ACTION,
""
);
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
game.doAction(new SetKickerAction(1));
}