package magic.model.event; import magic.model.MagicGame; import magic.model.MagicSource; import magic.model.action.SetKickerAction; public class MagicEvokeEvent extends MagicEvent { public MagicEvokeEvent(final MagicSource source) { super( source, EVENT_ACTION, "" ); } private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) -> game.doAction(new SetKickerAction(1)); }