package magic.test;
import magic.ai.MagicAIImpl;
import magic.model.MagicDuel;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.phase.*;
class TestColfenorsUrn extends TestGameBuilder {
public MagicGame getGame() {
final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6);
final MagicGame game=duel.nextGame();
game.setPhase(MagicUpkeepPhase.getInstance());
final MagicPlayer player=game.getPlayer(0);
final MagicPlayer opponent=game.getPlayer(1);
MagicPlayer P = player;
P.setLife(1);
addToLibrary(P, "Plains", 20);
createPermanent(P, "Plains", false, 5);
createPermanent(P, "Megatog", false, 3);
createPermanent(P, "Colfenor's Urn", false, 1);
addToHand(P, "Wrath of God", 1);
P = opponent;
P.setLife(2);
addToLibrary(P, "Plains", 20);
createPermanent(P, "Plains", false, 5);
return game;
}
}