package magic.test; import magic.ai.MagicAIImpl; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.*; class TestColfenorsUrn extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6); final MagicGame game=duel.nextGame(); game.setPhase(MagicUpkeepPhase.getInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(1); addToLibrary(P, "Plains", 20); createPermanent(P, "Plains", false, 5); createPermanent(P, "Megatog", false, 3); createPermanent(P, "Colfenor's Urn", false, 1); addToHand(P, "Wrath of God", 1); P = opponent; P.setLife(2); addToLibrary(P, "Plains", 20); createPermanent(P, "Plains", false, 5); return game; } }