package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestAbilities extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Plains", 10); createPermanent(P,"Rupture Spire",false,20); createPermanent(P,"Accorder Paladin",false,100); createPermanent(P,"Lightning Greaves",false,1); createPermanent(P,"Sword of Body and Mind",false,1); createPermanent(P,"Darksteel Axe",false,1); createPermanent(P,"Akroma's Memorial",false,1); createPermanent(P,"Imperious Perfect",false,1); createPermanent(P,"Imperious Perfect",false,1); addToHand(P,"Naturalize",5); addToHand(P,"Demystify",3); addToHand(P,"Doom Blade",5); addToHand(P,"Boar Umbra",1); addToHand(P,"Brink of Disaster",1); addToHand(P,"Pacifism",1); addToHand(P,"Lightning Bolt",1); P = opponent; P.setLife(20); addToLibrary(P, "Plains", 10); createPermanent(P,"Rupture Spire",false,8); createPermanent(P,"Sword of Body and Mind",false,1); createPermanent(P,"Bladed Pinions",false,1); createPermanent(P,"Acidic Slime",false,3); addToHand(P,"Unquestioned Authority",1); return game; } }