package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; import magic.model.target.MagicTargetFilter; public abstract class OtherDiesTrigger extends MagicTrigger<MagicPermanent> { public OtherDiesTrigger(final int priority) { super(priority); } public OtherDiesTrigger() {} public MagicTriggerType getType() { return MagicTriggerType.WhenOtherDies; } public static final OtherDiesTrigger createSelfOrAnother(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new OtherDiesTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent died) { return permanent == died || filter.accept(permanent, permanent.getController(), died); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent died) { return sourceEvent.getTriggerEvent(permanent, died); } }; } public static final OtherDiesTrigger create(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new OtherDiesTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent died) { return filter.accept(permanent, permanent.getController(), died); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent died) { return sourceEvent.getTriggerEvent(permanent, died); } }; } }