package magic.model.target;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
public class MagicShroudTargetPicker extends MagicTargetPicker<MagicPermanent> {
private static final MagicShroudTargetPicker INSTANCE=new MagicShroudTargetPicker();
private MagicShroudTargetPicker() {}
public static MagicShroudTargetPicker create() {
return INSTANCE;
}
@Override
protected int getTargetScore(final MagicGame game,final MagicPlayer player,final MagicPermanent permanent) {
if (permanent.hasAbility(MagicAbility.Shroud) ||
permanent.hasAbility(MagicAbility.Hexproof)) {
return 0;
}
return permanent.getScore();
}
}