package magic.model.target; import magic.model.MagicAbility; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.MagicPlayer; public class MagicShroudTargetPicker extends MagicTargetPicker<MagicPermanent> { private static final MagicShroudTargetPicker INSTANCE=new MagicShroudTargetPicker(); private MagicShroudTargetPicker() {} public static MagicShroudTargetPicker create() { return INSTANCE; } @Override protected int getTargetScore(final MagicGame game,final MagicPlayer player,final MagicPermanent permanent) { if (permanent.hasAbility(MagicAbility.Shroud) || permanent.hasAbility(MagicAbility.Hexproof)) { return 0; } return permanent.getScore(); } }