package magic.model.event;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.MagicSource;
import magic.model.action.DrawAction;
public class MagicDrawEvent extends MagicEvent {
public MagicDrawEvent(final MagicSource source, final MagicPlayer player, final int amount, final String desc) {
super(
source,
player,
amount,
EVENT_ACTION,
desc
);
}
public MagicDrawEvent(final MagicSource source,final MagicPlayer player,final int amount) {
this(source, player, amount, "PN " + genDescription(amount));
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
game.doAction(new DrawAction(event.getPlayer(), event.getRefInt()));
private static final String genDescription(final int amount) {
if (amount != 1) {
return "draws "+amount+" cards.";
} else {
return "draws a card.";
}
}
}