package magic.model.event;
import magic.model.MagicGame;
import magic.model.MagicLocationType;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.MagicSource;
import magic.model.action.RemoveFromPlayAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.target.MagicExileTargetPicker;
public class MagicExileChosenPermanentEvent extends MagicEvent {
public MagicExileChosenPermanentEvent(final MagicSource source, final MagicTargetChoice targetChoice) {
this(source, source.getController(), targetChoice);
}
public MagicExileChosenPermanentEvent(final MagicSource source, final MagicPlayer player, final MagicTargetChoice targetChoice) {
super(
source,
player,
targetChoice,
MagicExileTargetPicker.create(),
EVENT_ACTION,
"Exile "+targetChoice.getTargetDescription()+"$."
);
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
event.processTargetPermanent(game, (final MagicPermanent permanent) ->
game.doAction(new RemoveFromPlayAction(
permanent,
MagicLocationType.Exile
))
);
}