package magic.model.event;
import magic.model.MagicGame;
import magic.model.MagicLocationType;
import magic.model.MagicPermanent;
import magic.model.action.RemoveFromPlayAction;
public class MagicExileEvent extends MagicEvent {
public MagicExileEvent(final MagicPermanent permanent) {
super(
permanent,
EVENT_ACTION,
"Exile SN."
);
}
private static final MagicEventAction EVENT_ACTION = (final MagicGame game, final MagicEvent event) ->
game.doAction(new RemoveFromPlayAction(event.getPermanent(),MagicLocationType.Exile));
}