package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestExtort extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Plains", 10); createPermanent(P,"Rupture Spire",false,8); addToHand(P, "Basilica Guards", 1); addToHand(P, "Basilica Screecher", 1); addToHand(P, "Blind Obedience", 1); addToHand(P, "Kingpin's Pet", 1); addToHand(P, "Knight of Obligation", 1); addToHand(P, "Syndic of Tithes", 1); addToHand(P, "Syndicate Enforcer", 1); P = opponent; P.setLife(10); addToLibrary(P, "Plains", 10); createPermanent(P,"Rupture Spire",false,8); addToHand(P, "Grizzly Bears", 1); addToHand(P, "Manalith", 1); return game; } }