package magic.model.trigger;
import magic.model.MagicPlayer;
public abstract class ClashTrigger extends MagicTrigger<MagicPlayer> {
public ClashTrigger(final int priority) {
super(priority);
}
public ClashTrigger() {}
public MagicTriggerType getType() {
return MagicTriggerType.WhenClash;
}
}