package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; import magic.ai.MagicAIImpl; class TestAttackZeroPower extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(5); addToLibrary(P, "Forest", 20); createPermanent(P, "Hunting Drake", false, 1); P = opponent; P.setLife(3); addToLibrary(P, "Forest", 20); createPermanent(P, "Island", false, 4); createPermanent(P, "Signal Pest", false, 3); //createPermanent(P, "Seeker of Skybreak", false, 1); //addToHand(P, "Ainok Survivalist", 1); return game; } }