package magic.model.target;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
/** Creature permanent or player. */
public class MagicPreventTargetPicker extends MagicTargetPicker<MagicTarget> {
private static final MagicPreventTargetPicker INSTANCE = new MagicPreventTargetPicker();
private MagicPreventTargetPicker() {}
@Override
protected int getTargetScore(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
if (target == player) {
return 15-player.getLife();
} else if (target == player.getOpponent()) {
return Integer.MIN_VALUE;
} else {
final MagicPermanent permanent=(MagicPermanent)target;
return 10-permanent.getToughness()+permanent.getDamage()-permanent.getPreventDamage();
}
}
public static MagicPreventTargetPicker create() {
return INSTANCE;
}
}