package magic.test;
import magic.model.MagicDuel;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.phase.MagicMainPhase;
class TestTwincastStitchTogether extends TestGameBuilder {
public MagicGame getGame() {
final MagicDuel duel=createDuel();
final MagicGame game=duel.nextGame();
game.setPhase(MagicMainPhase.getFirstInstance());
final MagicPlayer player=game.getPlayer(0);
final MagicPlayer opponent=game.getPlayer(1);
MagicPlayer P = player;
P.setLife(1);
addToLibrary(P, "Plains", 10);
createPermanent(P,"Rupture Spire",false,8);
addToHand(P, "Twincast", 1);
addToHand(P, "Aven Squire", 1);
addToGraveyard(P, "Aven Squire", 1);
P = opponent;
P.setLife(1);
addToLibrary(P, "Plains", 10);
createPermanent(P,"Rupture Spire",false,8);
addToHand(P, "Stitch Together", 1);
addToHand(P, "Electrickery", 1);
addToGraveyard(P, "Aven Squire", 1);
return game;
}
}