package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestGGvRR extends TestGameBuilder { /** * Raging Ravine changed into 3/3 RG creature cannot block Guardian of the * Guildpack which has protection from monocolored * Fixed by making the protection check use getColorFlags in addition to getColoredTypeg */ public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); player.setLife(1); addToLibrary(player,"Plains",10); createPermanent(player,"Rupture Spire",false,8); createPermanent(player,"Raging Ravine",false,1); createPermanent(player,"Giant Spider",false,1); //createPermanent(player,"Esper Stormblade",false,1); createPermanent(player,"Naya Hushblade",false,1); //createPermanent(player,"Godsire",false,1); //createPermanent(player,"Murderous Redcap",false,1); opponent.setLife(1); addToLibrary(opponent,"Island",10); createPermanent(opponent,"Guardian of the Guildpact",false,5); return game; } }