package magic.model.target; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.MagicPlayer; public class MagicToughnessTargetPicker extends MagicTargetPicker<MagicPermanent> { private static final MagicToughnessTargetPicker INSTANCE = new MagicToughnessTargetPicker(); private MagicToughnessTargetPicker() {} @Override protected int getTargetScore(final MagicGame game,final MagicPlayer player,final MagicPermanent permanent) { return permanent.getToughness(); } public static MagicToughnessTargetPicker create() { return INSTANCE; } }