package magic.model.target;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
public class MagicToughnessTargetPicker extends MagicTargetPicker<MagicPermanent> {
private static final MagicToughnessTargetPicker INSTANCE = new MagicToughnessTargetPicker();
private MagicToughnessTargetPicker() {}
@Override
protected int getTargetScore(final MagicGame game,final MagicPlayer player,final MagicPermanent permanent) {
return permanent.getToughness();
}
public static MagicToughnessTargetPicker create() {
return INSTANCE;
}
}