package net.minecraft.world.storage; import net.minecraft.util.IProgressUpdate; public interface ISaveFormat { /** * Returns back a loader for the specified save directory */ ISaveHandler getSaveLoader(String p_75804_1_, boolean p_75804_2_); void flushCache(); /** * @args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting * the associated directory recursively. */ boolean deleteWorldDirectory(String p_75802_1_); /** * gets if the map is old chunk saving (true) or McRegion (false) */ boolean isOldMapFormat(String p_75801_1_); /** * converts the map to mcRegion */ boolean convertMapFormat(String p_75805_1_, IProgressUpdate p_75805_2_); }