package net.minecraft.network.play.server; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayClient; public class S06PacketUpdateHealth implements Packet { private float health; private int foodLevel; private float saturationLevel; private static final String __OBFID = "CL_00001332"; public S06PacketUpdateHealth() {} public S06PacketUpdateHealth(float healthIn, int foodLevelIn, float saturationIn) { this.health = healthIn; this.foodLevel = foodLevelIn; this.saturationLevel = saturationIn; } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.health = data.readFloat(); this.foodLevel = data.readVarIntFromBuffer(); this.saturationLevel = data.readFloat(); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeFloat(this.health); data.writeVarIntToBuffer(this.foodLevel); data.writeFloat(this.saturationLevel); } public void func_180750_a(INetHandlerPlayClient p_180750_1_) { p_180750_1_.handleUpdateHealth(this); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.func_180750_a((INetHandlerPlayClient)handler); } }