package net.minecraft.inventory;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.stats.AchievementList;
import net.minecraft.util.MathHelper;
public class SlotFurnaceOutput extends Slot
{
/** The player that is using the GUI where this slot resides. */
private EntityPlayer thePlayer;
private int field_75228_b;
private static final String __OBFID = "CL_00002183";
public SlotFurnaceOutput(EntityPlayer p_i45793_1_, IInventory p_i45793_2_, int p_i45793_3_, int p_i45793_4_, int p_i45793_5_)
{
super(p_i45793_2_, p_i45793_3_, p_i45793_4_, p_i45793_5_);
this.thePlayer = p_i45793_1_;
}
/**
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
public boolean isItemValid(ItemStack stack)
{
return false;
}
/**
* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
* stack.
*/
public ItemStack decrStackSize(int p_75209_1_)
{
if (this.getHasStack())
{
this.field_75228_b += Math.min(p_75209_1_, this.getStack().stackSize);
}
return super.decrStackSize(p_75209_1_);
}
public void onPickupFromSlot(EntityPlayer playerIn, ItemStack stack)
{
this.onCrafting(stack);
super.onPickupFromSlot(playerIn, stack);
}
/**
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
* internal count then calls onCrafting(item).
*/
protected void onCrafting(ItemStack p_75210_1_, int p_75210_2_)
{
this.field_75228_b += p_75210_2_;
this.onCrafting(p_75210_1_);
}
/**
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
*/
protected void onCrafting(ItemStack p_75208_1_)
{
p_75208_1_.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.field_75228_b);
if (!this.thePlayer.worldObj.isRemote)
{
int var2 = this.field_75228_b;
float var3 = FurnaceRecipes.instance().getSmeltingExperience(p_75208_1_);
int var4;
if (var3 == 0.0F)
{
var2 = 0;
}
else if (var3 < 1.0F)
{
var4 = MathHelper.floor_float((float)var2 * var3);
if (var4 < MathHelper.ceiling_float_int((float)var2 * var3) && Math.random() < (double)((float)var2 * var3 - (float)var4))
{
++var4;
}
var2 = var4;
}
while (var2 > 0)
{
var4 = EntityXPOrb.getXPSplit(var2);
var2 -= var4;
this.thePlayer.worldObj.spawnEntityInWorld(new EntityXPOrb(this.thePlayer.worldObj, this.thePlayer.posX, this.thePlayer.posY + 0.5D, this.thePlayer.posZ + 0.5D, var4));
}
}
this.field_75228_b = 0;
if (p_75208_1_.getItem() == Items.iron_ingot)
{
this.thePlayer.triggerAchievement(AchievementList.acquireIron);
}
if (p_75208_1_.getItem() == Items.cooked_fish)
{
this.thePlayer.triggerAchievement(AchievementList.cookFish);
}
}
}