package net.minecraft.inventory; import net.minecraft.entity.item.EntityXPOrb; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.stats.AchievementList; import net.minecraft.util.MathHelper; public class SlotFurnaceOutput extends Slot { /** The player that is using the GUI where this slot resides. */ private EntityPlayer thePlayer; private int field_75228_b; private static final String __OBFID = "CL_00002183"; public SlotFurnaceOutput(EntityPlayer p_i45793_1_, IInventory p_i45793_2_, int p_i45793_3_, int p_i45793_4_, int p_i45793_5_) { super(p_i45793_2_, p_i45793_3_, p_i45793_4_, p_i45793_5_); this.thePlayer = p_i45793_1_; } /** * Check if the stack is a valid item for this slot. Always true beside for the armor slots. */ public boolean isItemValid(ItemStack stack) { return false; } /** * Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new * stack. */ public ItemStack decrStackSize(int p_75209_1_) { if (this.getHasStack()) { this.field_75228_b += Math.min(p_75209_1_, this.getStack().stackSize); } return super.decrStackSize(p_75209_1_); } public void onPickupFromSlot(EntityPlayer playerIn, ItemStack stack) { this.onCrafting(stack); super.onPickupFromSlot(playerIn, stack); } /** * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an * internal count then calls onCrafting(item). */ protected void onCrafting(ItemStack p_75210_1_, int p_75210_2_) { this.field_75228_b += p_75210_2_; this.onCrafting(p_75210_1_); } /** * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. */ protected void onCrafting(ItemStack p_75208_1_) { p_75208_1_.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.field_75228_b); if (!this.thePlayer.worldObj.isRemote) { int var2 = this.field_75228_b; float var3 = FurnaceRecipes.instance().getSmeltingExperience(p_75208_1_); int var4; if (var3 == 0.0F) { var2 = 0; } else if (var3 < 1.0F) { var4 = MathHelper.floor_float((float)var2 * var3); if (var4 < MathHelper.ceiling_float_int((float)var2 * var3) && Math.random() < (double)((float)var2 * var3 - (float)var4)) { ++var4; } var2 = var4; } while (var2 > 0) { var4 = EntityXPOrb.getXPSplit(var2); var2 -= var4; this.thePlayer.worldObj.spawnEntityInWorld(new EntityXPOrb(this.thePlayer.worldObj, this.thePlayer.posX, this.thePlayer.posY + 0.5D, this.thePlayer.posZ + 0.5D, var4)); } } this.field_75228_b = 0; if (p_75208_1_.getItem() == Items.iron_ingot) { this.thePlayer.triggerAchievement(AchievementList.acquireIron); } if (p_75208_1_.getItem() == Items.cooked_fish) { this.thePlayer.triggerAchievement(AchievementList.cookFish); } } }