package net.minecraft.entity.passive; import com.google.common.base.Predicate; import java.util.Iterator; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAIRunAroundLikeCrazy; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.IAttribute; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.ai.attributes.RangedAttribute; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.AnimalChest; import net.minecraft.inventory.IInvBasic; import net.minecraft.inventory.InventoryBasic; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.potion.Potion; import net.minecraft.server.management.PreYggdrasilConverter; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.StatCollector; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; public class EntityHorse extends EntityAnimal implements IInvBasic { private static final Predicate horseBreedingSelector = new Predicate() { private static final String __OBFID = "CL_00001642"; public boolean func_179873_a(Entity p_179873_1_) { return p_179873_1_ instanceof EntityHorse && ((EntityHorse)p_179873_1_).func_110205_ce(); } public boolean apply(Object p_apply_1_) { return this.func_179873_a((Entity)p_apply_1_); } }; private static final IAttribute horseJumpStrength = (new RangedAttribute((IAttribute)null, "horse.jumpStrength", 0.7D, 0.0D, 2.0D)).setDescription("Jump Strength").setShouldWatch(true); private static final String[] horseArmorTextures = new String[] {null, "textures/entity/horse/armor/horse_armor_iron.png", "textures/entity/horse/armor/horse_armor_gold.png", "textures/entity/horse/armor/horse_armor_diamond.png"}; private static final String[] field_110273_bx = new String[] {"", "meo", "goo", "dio"}; private static final int[] armorValues = new int[] {0, 5, 7, 11}; private static final String[] horseTextures = new String[] {"textures/entity/horse/horse_white.png", "textures/entity/horse/horse_creamy.png", "textures/entity/horse/horse_chestnut.png", "textures/entity/horse/horse_brown.png", "textures/entity/horse/horse_black.png", "textures/entity/horse/horse_gray.png", "textures/entity/horse/horse_darkbrown.png"}; private static final String[] field_110269_bA = new String[] {"hwh", "hcr", "hch", "hbr", "hbl", "hgr", "hdb"}; private static final String[] horseMarkingTextures = new String[] {null, "textures/entity/horse/horse_markings_white.png", "textures/entity/horse/horse_markings_whitefield.png", "textures/entity/horse/horse_markings_whitedots.png", "textures/entity/horse/horse_markings_blackdots.png"}; private static final String[] field_110292_bC = new String[] {"", "wo_", "wmo", "wdo", "bdo"}; private int eatingHaystackCounter; private int openMouthCounter; private int jumpRearingCounter; public int field_110278_bp; public int field_110279_bq; protected boolean horseJumping; private AnimalChest horseChest; private boolean hasReproduced; /** * "The higher this value, the more likely the horse is to be tamed next time a player rides it." */ protected int temper; protected float jumpPower; private boolean field_110294_bI; private float headLean; private float prevHeadLean; private float rearingAmount; private float prevRearingAmount; private float mouthOpenness; private float prevMouthOpenness; /** Used to determine the sound that the horse should make when it steps */ private int gallopTime; private String field_110286_bQ; private String[] field_110280_bR = new String[3]; private boolean field_175508_bO = false; private static final String __OBFID = "CL_00001641"; public EntityHorse(World worldIn) { super(worldIn); this.setSize(1.4F, 1.6F); this.isImmuneToFire = false; this.setChested(false); ((PathNavigateGround)this.getNavigator()).func_179690_a(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.2D)); this.tasks.addTask(1, new EntityAIRunAroundLikeCrazy(this, 1.2D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.0D)); this.tasks.addTask(6, new EntityAIWander(this, 0.7D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.func_110226_cD(); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Integer.valueOf(0)); this.dataWatcher.addObject(19, Byte.valueOf((byte)0)); this.dataWatcher.addObject(20, Integer.valueOf(0)); this.dataWatcher.addObject(21, String.valueOf("")); this.dataWatcher.addObject(22, Integer.valueOf(0)); } public void setHorseType(int p_110214_1_) { this.dataWatcher.updateObject(19, Byte.valueOf((byte)p_110214_1_)); this.func_110230_cF(); } /** * Returns the horse type. 0 = Normal, 1 = Donkey, 2 = Mule, 3 = Undead Horse, 4 = Skeleton Horse */ public int getHorseType() { return this.dataWatcher.getWatchableObjectByte(19); } public void setHorseVariant(int p_110235_1_) { this.dataWatcher.updateObject(20, Integer.valueOf(p_110235_1_)); this.func_110230_cF(); } public int getHorseVariant() { return this.dataWatcher.getWatchableObjectInt(20); } /** * Gets the name of this command sender (usually username, but possibly "Rcon") */ public String getName() { if (this.hasCustomName()) { return this.getCustomNameTag(); } else { int var1 = this.getHorseType(); switch (var1) { case 0: default: return StatCollector.translateToLocal("entity.horse.name"); case 1: return StatCollector.translateToLocal("entity.donkey.name"); case 2: return StatCollector.translateToLocal("entity.mule.name"); case 3: return StatCollector.translateToLocal("entity.zombiehorse.name"); case 4: return StatCollector.translateToLocal("entity.skeletonhorse.name"); } } } private boolean getHorseWatchableBoolean(int p_110233_1_) { return (this.dataWatcher.getWatchableObjectInt(16) & p_110233_1_) != 0; } private void setHorseWatchableBoolean(int p_110208_1_, boolean p_110208_2_) { int var3 = this.dataWatcher.getWatchableObjectInt(16); if (p_110208_2_) { this.dataWatcher.updateObject(16, Integer.valueOf(var3 | p_110208_1_)); } else { this.dataWatcher.updateObject(16, Integer.valueOf(var3 & ~p_110208_1_)); } } public boolean isAdultHorse() { return !this.isChild(); } public boolean isTame() { return this.getHorseWatchableBoolean(2); } public boolean func_110253_bW() { return this.isAdultHorse(); } public String func_152119_ch() { return this.dataWatcher.getWatchableObjectString(21); } public void func_152120_b(String p_152120_1_) { this.dataWatcher.updateObject(21, p_152120_1_); } public float getHorseSize() { int var1 = this.getGrowingAge(); return var1 >= 0 ? 1.0F : 0.5F + (float)(-24000 - var1) / -24000.0F * 0.5F; } /** * "Sets the scale for an ageable entity according to the boolean parameter, which says if it's a child." */ public void setScaleForAge(boolean p_98054_1_) { if (p_98054_1_) { this.setScale(this.getHorseSize()); } else { this.setScale(1.0F); } } public boolean isHorseJumping() { return this.horseJumping; } public void setHorseTamed(boolean p_110234_1_) { this.setHorseWatchableBoolean(2, p_110234_1_); } public void setHorseJumping(boolean p_110255_1_) { this.horseJumping = p_110255_1_; } public boolean allowLeashing() { return !this.isUndead() && super.allowLeashing(); } protected void func_142017_o(float p_142017_1_) { if (p_142017_1_ > 6.0F && this.isEatingHaystack()) { this.setEatingHaystack(false); } } public boolean isChested() { return this.getHorseWatchableBoolean(8); } public int func_110241_cb() { return this.dataWatcher.getWatchableObjectInt(22); } /** * 0 = iron, 1 = gold, 2 = diamond */ private int getHorseArmorIndex(ItemStack p_110260_1_) { if (p_110260_1_ == null) { return 0; } else { Item var2 = p_110260_1_.getItem(); return var2 == Items.iron_horse_armor ? 1 : (var2 == Items.golden_horse_armor ? 2 : (var2 == Items.diamond_horse_armor ? 3 : 0)); } } public boolean isEatingHaystack() { return this.getHorseWatchableBoolean(32); } public boolean isRearing() { return this.getHorseWatchableBoolean(64); } public boolean func_110205_ce() { return this.getHorseWatchableBoolean(16); } public boolean getHasReproduced() { return this.hasReproduced; } /** * Set horse armor stack (for example: new ItemStack(Items.iron_horse_armor)) */ public void setHorseArmorStack(ItemStack p_146086_1_) { this.dataWatcher.updateObject(22, Integer.valueOf(this.getHorseArmorIndex(p_146086_1_))); this.func_110230_cF(); } public void func_110242_l(boolean p_110242_1_) { this.setHorseWatchableBoolean(16, p_110242_1_); } public void setChested(boolean p_110207_1_) { this.setHorseWatchableBoolean(8, p_110207_1_); } public void setHasReproduced(boolean p_110221_1_) { this.hasReproduced = p_110221_1_; } public void setHorseSaddled(boolean p_110251_1_) { this.setHorseWatchableBoolean(4, p_110251_1_); } public int getTemper() { return this.temper; } public void setTemper(int p_110238_1_) { this.temper = p_110238_1_; } public int increaseTemper(int p_110198_1_) { int var2 = MathHelper.clamp_int(this.getTemper() + p_110198_1_, 0, this.getMaxTemper()); this.setTemper(var2); return var2; } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { Entity var3 = source.getEntity(); return this.riddenByEntity != null && this.riddenByEntity.equals(var3) ? false : super.attackEntityFrom(source, amount); } /** * Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue */ public int getTotalArmorValue() { return armorValues[this.func_110241_cb()]; } /** * Returns true if this entity should push and be pushed by other entities when colliding. */ public boolean canBePushed() { return this.riddenByEntity == null; } public boolean prepareChunkForSpawn() { int var1 = MathHelper.floor_double(this.posX); int var2 = MathHelper.floor_double(this.posZ); this.worldObj.getBiomeGenForCoords(new BlockPos(var1, 0, var2)); return true; } public void dropChests() { if (!this.worldObj.isRemote && this.isChested()) { this.dropItem(Item.getItemFromBlock(Blocks.chest), 1); this.setChested(false); } } private void func_110266_cB() { this.openHorseMouth(); if (!this.isSlient()) { this.worldObj.playSoundAtEntity(this, "eating", 1.0F, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F); } } public void fall(float distance, float damageMultiplier) { if (distance > 1.0F) { this.playSound("mob.horse.land", 0.4F, 1.0F); } int var3 = MathHelper.ceiling_float_int((distance * 0.5F - 3.0F) * damageMultiplier); if (var3 > 0) { this.attackEntityFrom(DamageSource.fall, (float)var3); if (this.riddenByEntity != null) { this.riddenByEntity.attackEntityFrom(DamageSource.fall, (float)var3); } Block var4 = this.worldObj.getBlockState(new BlockPos(this.posX, this.posY - 0.2D - (double)this.prevRotationYaw, this.posZ)).getBlock(); if (var4.getMaterial() != Material.air && !this.isSlient()) { Block.SoundType var5 = var4.stepSound; this.worldObj.playSoundAtEntity(this, var5.getStepSound(), var5.getVolume() * 0.5F, var5.getFrequency() * 0.75F); } } } private int func_110225_cC() { int var1 = this.getHorseType(); return this.isChested() && (var1 == 1 || var1 == 2) ? 17 : 2; } private void func_110226_cD() { AnimalChest var1 = this.horseChest; this.horseChest = new AnimalChest("HorseChest", this.func_110225_cC()); this.horseChest.func_110133_a(this.getName()); if (var1 != null) { var1.func_110132_b(this); int var2 = Math.min(var1.getSizeInventory(), this.horseChest.getSizeInventory()); for (int var3 = 0; var3 < var2; ++var3) { ItemStack var4 = var1.getStackInSlot(var3); if (var4 != null) { this.horseChest.setInventorySlotContents(var3, var4.copy()); } } } this.horseChest.func_110134_a(this); this.func_110232_cE(); } private void func_110232_cE() { if (!this.worldObj.isRemote) { this.setHorseSaddled(this.horseChest.getStackInSlot(0) != null); if (this.canWearArmor()) { this.setHorseArmorStack(this.horseChest.getStackInSlot(1)); } } } /** * Called by InventoryBasic.onInventoryChanged() on a array that is never filled. */ public void onInventoryChanged(InventoryBasic p_76316_1_) { int var2 = this.func_110241_cb(); boolean var3 = this.isHorseSaddled(); this.func_110232_cE(); if (this.ticksExisted > 20) { if (var2 == 0 && var2 != this.func_110241_cb()) { this.playSound("mob.horse.armor", 0.5F, 1.0F); } else if (var2 != this.func_110241_cb()) { this.playSound("mob.horse.armor", 0.5F, 1.0F); } if (!var3 && this.isHorseSaddled()) { this.playSound("mob.horse.leather", 0.5F, 1.0F); } } } /** * Checks if the entity's current position is a valid location to spawn this entity. */ public boolean getCanSpawnHere() { this.prepareChunkForSpawn(); return super.getCanSpawnHere(); } protected EntityHorse getClosestHorse(Entity p_110250_1_, double p_110250_2_) { double var4 = Double.MAX_VALUE; Entity var6 = null; List var7 = this.worldObj.func_175674_a(p_110250_1_, p_110250_1_.getEntityBoundingBox().addCoord(p_110250_2_, p_110250_2_, p_110250_2_), horseBreedingSelector); Iterator var8 = var7.iterator(); while (var8.hasNext()) { Entity var9 = (Entity)var8.next(); double var10 = var9.getDistanceSq(p_110250_1_.posX, p_110250_1_.posY, p_110250_1_.posZ); if (var10 < var4) { var6 = var9; var4 = var10; } } return (EntityHorse)var6; } public double getHorseJumpStrength() { return this.getEntityAttribute(horseJumpStrength).getAttributeValue(); } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { this.openHorseMouth(); int var1 = this.getHorseType(); return var1 == 3 ? "mob.horse.zombie.death" : (var1 == 4 ? "mob.horse.skeleton.death" : (var1 != 1 && var1 != 2 ? "mob.horse.death" : "mob.horse.donkey.death")); } protected Item getDropItem() { boolean var1 = this.rand.nextInt(4) == 0; int var2 = this.getHorseType(); return var2 == 4 ? Items.bone : (var2 == 3 ? (var1 ? null : Items.rotten_flesh) : Items.leather); } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { this.openHorseMouth(); if (this.rand.nextInt(3) == 0) { this.makeHorseRear(); } int var1 = this.getHorseType(); return var1 == 3 ? "mob.horse.zombie.hit" : (var1 == 4 ? "mob.horse.skeleton.hit" : (var1 != 1 && var1 != 2 ? "mob.horse.hit" : "mob.horse.donkey.hit")); } public boolean isHorseSaddled() { return this.getHorseWatchableBoolean(4); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { this.openHorseMouth(); if (this.rand.nextInt(10) == 0 && !this.isMovementBlocked()) { this.makeHorseRear(); } int var1 = this.getHorseType(); return var1 == 3 ? "mob.horse.zombie.idle" : (var1 == 4 ? "mob.horse.skeleton.idle" : (var1 != 1 && var1 != 2 ? "mob.horse.idle" : "mob.horse.donkey.idle")); } protected String getAngrySoundName() { this.openHorseMouth(); this.makeHorseRear(); int var1 = this.getHorseType(); return var1 != 3 && var1 != 4 ? (var1 != 1 && var1 != 2 ? "mob.horse.angry" : "mob.horse.donkey.angry") : null; } protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_) { Block.SoundType var3 = p_180429_2_.stepSound; if (this.worldObj.getBlockState(p_180429_1_.offsetUp()).getBlock() == Blocks.snow_layer) { var3 = Blocks.snow_layer.stepSound; } if (!p_180429_2_.getMaterial().isLiquid()) { int var4 = this.getHorseType(); if (this.riddenByEntity != null && var4 != 1 && var4 != 2) { ++this.gallopTime; if (this.gallopTime > 5 && this.gallopTime % 3 == 0) { this.playSound("mob.horse.gallop", var3.getVolume() * 0.15F, var3.getFrequency()); if (var4 == 0 && this.rand.nextInt(10) == 0) { this.playSound("mob.horse.breathe", var3.getVolume() * 0.6F, var3.getFrequency()); } } else if (this.gallopTime <= 5) { this.playSound("mob.horse.wood", var3.getVolume() * 0.15F, var3.getFrequency()); } } else if (var3 == Block.soundTypeWood) { this.playSound("mob.horse.wood", var3.getVolume() * 0.15F, var3.getFrequency()); } else { this.playSound("mob.horse.soft", var3.getVolume() * 0.15F, var3.getFrequency()); } } } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getAttributeMap().registerAttribute(horseJumpStrength); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(53.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.22499999403953552D); } /** * Will return how many at most can spawn in a chunk at once. */ public int getMaxSpawnedInChunk() { return 6; } public int getMaxTemper() { return 100; } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.8F; } /** * Get number of ticks, at least during which the living entity will be silent. */ public int getTalkInterval() { return 400; } private void func_110230_cF() { this.field_110286_bQ = null; } public void openGUI(EntityPlayer p_110199_1_) { if (!this.worldObj.isRemote && (this.riddenByEntity == null || this.riddenByEntity == p_110199_1_) && this.isTame()) { this.horseChest.func_110133_a(this.getName()); p_110199_1_.displayGUIHorse(this, this.horseChest); } } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack var2 = p_70085_1_.inventory.getCurrentItem(); if (var2 != null && var2.getItem() == Items.spawn_egg) { return super.interact(p_70085_1_); } else if (!this.isTame() && this.isUndead()) { return false; } else if (this.isTame() && this.isAdultHorse() && p_70085_1_.isSneaking()) { this.openGUI(p_70085_1_); return true; } else if (this.func_110253_bW() && this.riddenByEntity != null) { return super.interact(p_70085_1_); } else { if (var2 != null) { boolean var3 = false; if (this.canWearArmor()) { byte var4 = -1; if (var2.getItem() == Items.iron_horse_armor) { var4 = 1; } else if (var2.getItem() == Items.golden_horse_armor) { var4 = 2; } else if (var2.getItem() == Items.diamond_horse_armor) { var4 = 3; } if (var4 >= 0) { if (!this.isTame()) { this.makeHorseRearWithSound(); return true; } this.openGUI(p_70085_1_); return true; } } if (!var3 && !this.isUndead()) { float var7 = 0.0F; short var5 = 0; byte var6 = 0; if (var2.getItem() == Items.wheat) { var7 = 2.0F; var5 = 20; var6 = 3; } else if (var2.getItem() == Items.sugar) { var7 = 1.0F; var5 = 30; var6 = 3; } else if (Block.getBlockFromItem(var2.getItem()) == Blocks.hay_block) { var7 = 20.0F; var5 = 180; } else if (var2.getItem() == Items.apple) { var7 = 3.0F; var5 = 60; var6 = 3; } else if (var2.getItem() == Items.golden_carrot) { var7 = 4.0F; var5 = 60; var6 = 5; if (this.isTame() && this.getGrowingAge() == 0) { var3 = true; this.setInLove(p_70085_1_); } } else if (var2.getItem() == Items.golden_apple) { var7 = 10.0F; var5 = 240; var6 = 10; if (this.isTame() && this.getGrowingAge() == 0) { var3 = true; this.setInLove(p_70085_1_); } } if (this.getHealth() < this.getMaxHealth() && var7 > 0.0F) { this.heal(var7); var3 = true; } if (!this.isAdultHorse() && var5 > 0) { this.addGrowth(var5); var3 = true; } if (var6 > 0 && (var3 || !this.isTame()) && var6 < this.getMaxTemper()) { var3 = true; this.increaseTemper(var6); } if (var3) { this.func_110266_cB(); } } if (!this.isTame() && !var3) { if (var2 != null && var2.interactWithEntity(p_70085_1_, this)) { return true; } this.makeHorseRearWithSound(); return true; } if (!var3 && this.canCarryChest() && !this.isChested() && var2.getItem() == Item.getItemFromBlock(Blocks.chest)) { this.setChested(true); this.playSound("mob.chickenplop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); var3 = true; this.func_110226_cD(); } if (!var3 && this.func_110253_bW() && !this.isHorseSaddled() && var2.getItem() == Items.saddle) { this.openGUI(p_70085_1_); return true; } if (var3) { if (!p_70085_1_.capabilities.isCreativeMode && --var2.stackSize == 0) { p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack)null); } return true; } } if (this.func_110253_bW() && this.riddenByEntity == null) { if (var2 != null && var2.interactWithEntity(p_70085_1_, this)) { return true; } else { this.func_110237_h(p_70085_1_); return true; } } else { return super.interact(p_70085_1_); } } } private void func_110237_h(EntityPlayer p_110237_1_) { p_110237_1_.rotationYaw = this.rotationYaw; p_110237_1_.rotationPitch = this.rotationPitch; this.setEatingHaystack(false); this.setRearing(false); if (!this.worldObj.isRemote) { p_110237_1_.mountEntity(this); } } /** * Return true if the horse entity can wear an armor */ public boolean canWearArmor() { return this.getHorseType() == 0; } /** * Return true if the horse entity can carry a chest. */ public boolean canCarryChest() { int var1 = this.getHorseType(); return var1 == 2 || var1 == 1; } /** * Dead and sleeping entities cannot move */ protected boolean isMovementBlocked() { return this.riddenByEntity != null && this.isHorseSaddled() ? true : this.isEatingHaystack() || this.isRearing(); } /** * Used to know if the horse can be leashed, if he can mate, or if we can interact with him */ public boolean isUndead() { int var1 = this.getHorseType(); return var1 == 3 || var1 == 4; } /** * Return true if the horse entity is sterile (Undead || Mule) */ public boolean isSterile() { return this.isUndead() || this.getHorseType() == 2; } /** * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on * the animal type) */ public boolean isBreedingItem(ItemStack p_70877_1_) { return false; } private void func_110210_cH() { this.field_110278_bp = 1; } /** * Called when the mob's health reaches 0. */ public void onDeath(DamageSource cause) { super.onDeath(cause); if (!this.worldObj.isRemote) { this.dropChestItems(); } } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (this.rand.nextInt(200) == 0) { this.func_110210_cH(); } super.onLivingUpdate(); if (!this.worldObj.isRemote) { if (this.rand.nextInt(900) == 0 && this.deathTime == 0) { this.heal(1.0F); } if (!this.isEatingHaystack() && this.riddenByEntity == null && this.rand.nextInt(300) == 0 && this.worldObj.getBlockState(new BlockPos(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY) - 1, MathHelper.floor_double(this.posZ))).getBlock() == Blocks.grass) { this.setEatingHaystack(true); } if (this.isEatingHaystack() && ++this.eatingHaystackCounter > 50) { this.eatingHaystackCounter = 0; this.setEatingHaystack(false); } if (this.func_110205_ce() && !this.isAdultHorse() && !this.isEatingHaystack()) { EntityHorse var1 = this.getClosestHorse(this, 16.0D); if (var1 != null && this.getDistanceSqToEntity(var1) > 4.0D) { this.navigator.getPathToEntityLiving(var1); } } } } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if (this.worldObj.isRemote && this.dataWatcher.hasObjectChanged()) { this.dataWatcher.func_111144_e(); this.func_110230_cF(); } if (this.openMouthCounter > 0 && ++this.openMouthCounter > 30) { this.openMouthCounter = 0; this.setHorseWatchableBoolean(128, false); } if (!this.worldObj.isRemote && this.jumpRearingCounter > 0 && ++this.jumpRearingCounter > 20) { this.jumpRearingCounter = 0; this.setRearing(false); } if (this.field_110278_bp > 0 && ++this.field_110278_bp > 8) { this.field_110278_bp = 0; } if (this.field_110279_bq > 0) { ++this.field_110279_bq; if (this.field_110279_bq > 300) { this.field_110279_bq = 0; } } this.prevHeadLean = this.headLean; if (this.isEatingHaystack()) { this.headLean += (1.0F - this.headLean) * 0.4F + 0.05F; if (this.headLean > 1.0F) { this.headLean = 1.0F; } } else { this.headLean += (0.0F - this.headLean) * 0.4F - 0.05F; if (this.headLean < 0.0F) { this.headLean = 0.0F; } } this.prevRearingAmount = this.rearingAmount; if (this.isRearing()) { this.prevHeadLean = this.headLean = 0.0F; this.rearingAmount += (1.0F - this.rearingAmount) * 0.4F + 0.05F; if (this.rearingAmount > 1.0F) { this.rearingAmount = 1.0F; } } else { this.field_110294_bI = false; this.rearingAmount += (0.8F * this.rearingAmount * this.rearingAmount * this.rearingAmount - this.rearingAmount) * 0.6F - 0.05F; if (this.rearingAmount < 0.0F) { this.rearingAmount = 0.0F; } } this.prevMouthOpenness = this.mouthOpenness; if (this.getHorseWatchableBoolean(128)) { this.mouthOpenness += (1.0F - this.mouthOpenness) * 0.7F + 0.05F; if (this.mouthOpenness > 1.0F) { this.mouthOpenness = 1.0F; } } else { this.mouthOpenness += (0.0F - this.mouthOpenness) * 0.7F - 0.05F; if (this.mouthOpenness < 0.0F) { this.mouthOpenness = 0.0F; } } } private void openHorseMouth() { if (!this.worldObj.isRemote) { this.openMouthCounter = 1; this.setHorseWatchableBoolean(128, true); } } /** * Return true if the horse entity ready to mate. (no rider, not riding, tame, adult, not steril...) */ private boolean canMate() { return this.riddenByEntity == null && this.ridingEntity == null && this.isTame() && this.isAdultHorse() && !this.isSterile() && this.getHealth() >= this.getMaxHealth() && this.isInLove(); } public void setEating(boolean eating) { this.setHorseWatchableBoolean(32, eating); } public void setEatingHaystack(boolean p_110227_1_) { this.setEating(p_110227_1_); } public void setRearing(boolean p_110219_1_) { if (p_110219_1_) { this.setEatingHaystack(false); } this.setHorseWatchableBoolean(64, p_110219_1_); } private void makeHorseRear() { if (!this.worldObj.isRemote) { this.jumpRearingCounter = 1; this.setRearing(true); } } public void makeHorseRearWithSound() { this.makeHorseRear(); String var1 = this.getAngrySoundName(); if (var1 != null) { this.playSound(var1, this.getSoundVolume(), this.getSoundPitch()); } } public void dropChestItems() { this.dropItemsInChest(this, this.horseChest); this.dropChests(); } private void dropItemsInChest(Entity p_110240_1_, AnimalChest p_110240_2_) { if (p_110240_2_ != null && !this.worldObj.isRemote) { for (int var3 = 0; var3 < p_110240_2_.getSizeInventory(); ++var3) { ItemStack var4 = p_110240_2_.getStackInSlot(var3); if (var4 != null) { this.entityDropItem(var4, 0.0F); } } } } public boolean setTamedBy(EntityPlayer p_110263_1_) { this.func_152120_b(p_110263_1_.getUniqueID().toString()); this.setHorseTamed(true); return true; } /** * Moves the entity based on the specified heading. Args: strafe, forward */ public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_) { if (this.riddenByEntity != null && this.riddenByEntity instanceof EntityLivingBase && this.isHorseSaddled()) { this.prevRotationYaw = this.rotationYaw = this.riddenByEntity.rotationYaw; this.rotationPitch = this.riddenByEntity.rotationPitch * 0.5F; this.setRotation(this.rotationYaw, this.rotationPitch); this.rotationYawHead = this.renderYawOffset = this.rotationYaw; p_70612_1_ = ((EntityLivingBase)this.riddenByEntity).moveStrafing * 0.5F; p_70612_2_ = ((EntityLivingBase)this.riddenByEntity).moveForward; if (p_70612_2_ <= 0.0F) { p_70612_2_ *= 0.25F; this.gallopTime = 0; } if (this.onGround && this.jumpPower == 0.0F && this.isRearing() && !this.field_110294_bI) { p_70612_1_ = 0.0F; p_70612_2_ = 0.0F; } if (this.jumpPower > 0.0F && !this.isHorseJumping() && this.onGround) { this.motionY = this.getHorseJumpStrength() * (double)this.jumpPower; if (this.isPotionActive(Potion.jump)) { this.motionY += (double)((float)(this.getActivePotionEffect(Potion.jump).getAmplifier() + 1) * 0.1F); } this.setHorseJumping(true); this.isAirBorne = true; if (p_70612_2_ > 0.0F) { float var3 = MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F); float var4 = MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F); this.motionX += (double)(-0.4F * var3 * this.jumpPower); this.motionZ += (double)(0.4F * var4 * this.jumpPower); this.playSound("mob.horse.jump", 0.4F, 1.0F); } this.jumpPower = 0.0F; } this.stepHeight = 1.0F; this.jumpMovementFactor = this.getAIMoveSpeed() * 0.1F; if (!this.worldObj.isRemote) { this.setAIMoveSpeed((float)this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue()); super.moveEntityWithHeading(p_70612_1_, p_70612_2_); } if (this.onGround) { this.jumpPower = 0.0F; this.setHorseJumping(false); } this.prevLimbSwingAmount = this.limbSwingAmount; double var8 = this.posX - this.prevPosX; double var5 = this.posZ - this.prevPosZ; float var7 = MathHelper.sqrt_double(var8 * var8 + var5 * var5) * 4.0F; if (var7 > 1.0F) { var7 = 1.0F; } this.limbSwingAmount += (var7 - this.limbSwingAmount) * 0.4F; this.limbSwing += this.limbSwingAmount; } else { this.stepHeight = 0.5F; this.jumpMovementFactor = 0.02F; super.moveEntityWithHeading(p_70612_1_, p_70612_2_); } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("EatingHaystack", this.isEatingHaystack()); tagCompound.setBoolean("ChestedHorse", this.isChested()); tagCompound.setBoolean("HasReproduced", this.getHasReproduced()); tagCompound.setBoolean("Bred", this.func_110205_ce()); tagCompound.setInteger("Type", this.getHorseType()); tagCompound.setInteger("Variant", this.getHorseVariant()); tagCompound.setInteger("Temper", this.getTemper()); tagCompound.setBoolean("Tame", this.isTame()); tagCompound.setString("OwnerUUID", this.func_152119_ch()); if (this.isChested()) { NBTTagList var2 = new NBTTagList(); for (int var3 = 2; var3 < this.horseChest.getSizeInventory(); ++var3) { ItemStack var4 = this.horseChest.getStackInSlot(var3); if (var4 != null) { NBTTagCompound var5 = new NBTTagCompound(); var5.setByte("Slot", (byte)var3); var4.writeToNBT(var5); var2.appendTag(var5); } } tagCompound.setTag("Items", var2); } if (this.horseChest.getStackInSlot(1) != null) { tagCompound.setTag("ArmorItem", this.horseChest.getStackInSlot(1).writeToNBT(new NBTTagCompound())); } if (this.horseChest.getStackInSlot(0) != null) { tagCompound.setTag("SaddleItem", this.horseChest.getStackInSlot(0).writeToNBT(new NBTTagCompound())); } } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setEatingHaystack(tagCompund.getBoolean("EatingHaystack")); this.func_110242_l(tagCompund.getBoolean("Bred")); this.setChested(tagCompund.getBoolean("ChestedHorse")); this.setHasReproduced(tagCompund.getBoolean("HasReproduced")); this.setHorseType(tagCompund.getInteger("Type")); this.setHorseVariant(tagCompund.getInteger("Variant")); this.setTemper(tagCompund.getInteger("Temper")); this.setHorseTamed(tagCompund.getBoolean("Tame")); String var2 = ""; if (tagCompund.hasKey("OwnerUUID", 8)) { var2 = tagCompund.getString("OwnerUUID"); } else { String var3 = tagCompund.getString("Owner"); var2 = PreYggdrasilConverter.func_152719_a(var3); } if (var2.length() > 0) { this.func_152120_b(var2); } IAttributeInstance var8 = this.getAttributeMap().getAttributeInstanceByName("Speed"); if (var8 != null) { this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(var8.getBaseValue() * 0.25D); } if (this.isChested()) { NBTTagList var4 = tagCompund.getTagList("Items", 10); this.func_110226_cD(); for (int var5 = 0; var5 < var4.tagCount(); ++var5) { NBTTagCompound var6 = var4.getCompoundTagAt(var5); int var7 = var6.getByte("Slot") & 255; if (var7 >= 2 && var7 < this.horseChest.getSizeInventory()) { this.horseChest.setInventorySlotContents(var7, ItemStack.loadItemStackFromNBT(var6)); } } } ItemStack var9; if (tagCompund.hasKey("ArmorItem", 10)) { var9 = ItemStack.loadItemStackFromNBT(tagCompund.getCompoundTag("ArmorItem")); if (var9 != null && func_146085_a(var9.getItem())) { this.horseChest.setInventorySlotContents(1, var9); } } if (tagCompund.hasKey("SaddleItem", 10)) { var9 = ItemStack.loadItemStackFromNBT(tagCompund.getCompoundTag("SaddleItem")); if (var9 != null && var9.getItem() == Items.saddle) { this.horseChest.setInventorySlotContents(0, var9); } } else if (tagCompund.getBoolean("Saddle")) { this.horseChest.setInventorySlotContents(0, new ItemStack(Items.saddle)); } this.func_110232_cE(); } /** * Returns true if the mob is currently able to mate with the specified mob. */ public boolean canMateWith(EntityAnimal p_70878_1_) { if (p_70878_1_ == this) { return false; } else if (p_70878_1_.getClass() != this.getClass()) { return false; } else { EntityHorse var2 = (EntityHorse)p_70878_1_; if (this.canMate() && var2.canMate()) { int var3 = this.getHorseType(); int var4 = var2.getHorseType(); return var3 == var4 || var3 == 0 && var4 == 1 || var3 == 1 && var4 == 0; } else { return false; } } } public EntityAgeable createChild(EntityAgeable p_90011_1_) { EntityHorse var2 = (EntityHorse)p_90011_1_; EntityHorse var3 = new EntityHorse(this.worldObj); int var4 = this.getHorseType(); int var5 = var2.getHorseType(); int var6 = 0; if (var4 == var5) { var6 = var4; } else if (var4 == 0 && var5 == 1 || var4 == 1 && var5 == 0) { var6 = 2; } if (var6 == 0) { int var8 = this.rand.nextInt(9); int var7; if (var8 < 4) { var7 = this.getHorseVariant() & 255; } else if (var8 < 8) { var7 = var2.getHorseVariant() & 255; } else { var7 = this.rand.nextInt(7); } int var9 = this.rand.nextInt(5); if (var9 < 2) { var7 |= this.getHorseVariant() & 65280; } else if (var9 < 4) { var7 |= var2.getHorseVariant() & 65280; } else { var7 |= this.rand.nextInt(5) << 8 & 65280; } var3.setHorseVariant(var7); } var3.setHorseType(var6); double var13 = this.getEntityAttribute(SharedMonsterAttributes.maxHealth).getBaseValue() + p_90011_1_.getEntityAttribute(SharedMonsterAttributes.maxHealth).getBaseValue() + (double)this.func_110267_cL(); var3.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(var13 / 3.0D); double var14 = this.getEntityAttribute(horseJumpStrength).getBaseValue() + p_90011_1_.getEntityAttribute(horseJumpStrength).getBaseValue() + this.func_110245_cM(); var3.getEntityAttribute(horseJumpStrength).setBaseValue(var14 / 3.0D); double var11 = this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getBaseValue() + p_90011_1_.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getBaseValue() + this.func_110203_cN(); var3.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(var11 / 3.0D); return var3; } public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_) { Object p_180482_2_1 = super.func_180482_a(p_180482_1_, p_180482_2_); boolean var3 = false; int var4 = 0; int var8; if (p_180482_2_1 instanceof EntityHorse.GroupData) { var8 = ((EntityHorse.GroupData)p_180482_2_1).field_111107_a; var4 = ((EntityHorse.GroupData)p_180482_2_1).field_111106_b & 255 | this.rand.nextInt(5) << 8; } else { if (this.rand.nextInt(10) == 0) { var8 = 1; } else { int var5 = this.rand.nextInt(7); int var6 = this.rand.nextInt(5); var8 = 0; var4 = var5 | var6 << 8; } p_180482_2_1 = new EntityHorse.GroupData(var8, var4); } this.setHorseType(var8); this.setHorseVariant(var4); if (this.rand.nextInt(5) == 0) { this.setGrowingAge(-24000); } if (var8 != 4 && var8 != 3) { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue((double)this.func_110267_cL()); if (var8 == 0) { this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(this.func_110203_cN()); } else { this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.17499999701976776D); } } else { this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(15.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D); } if (var8 != 2 && var8 != 1) { this.getEntityAttribute(horseJumpStrength).setBaseValue(this.func_110245_cM()); } else { this.getEntityAttribute(horseJumpStrength).setBaseValue(0.5D); } this.setHealth(this.getMaxHealth()); return (IEntityLivingData)p_180482_2_1; } public void setJumpPower(int p_110206_1_) { if (this.isHorseSaddled()) { if (p_110206_1_ < 0) { p_110206_1_ = 0; } else { this.field_110294_bI = true; this.makeHorseRear(); } if (p_110206_1_ >= 90) { this.jumpPower = 1.0F; } else { this.jumpPower = 0.4F + 0.4F * (float)p_110206_1_ / 90.0F; } } } public void updateRiderPosition() { super.updateRiderPosition(); if (this.prevRearingAmount > 0.0F) { float var1 = MathHelper.sin(this.renderYawOffset * (float)Math.PI / 180.0F); float var2 = MathHelper.cos(this.renderYawOffset * (float)Math.PI / 180.0F); float var3 = 0.7F * this.prevRearingAmount; float var4 = 0.15F * this.prevRearingAmount; this.riddenByEntity.setPosition(this.posX + (double)(var3 * var1), this.posY + this.getMountedYOffset() + this.riddenByEntity.getYOffset() + (double)var4, this.posZ - (double)(var3 * var2)); if (this.riddenByEntity instanceof EntityLivingBase) { ((EntityLivingBase)this.riddenByEntity).renderYawOffset = this.renderYawOffset; } } } private float func_110267_cL() { return 15.0F + (float)this.rand.nextInt(8) + (float)this.rand.nextInt(9); } private double func_110245_cM() { return 0.4000000059604645D + this.rand.nextDouble() * 0.2D + this.rand.nextDouble() * 0.2D + this.rand.nextDouble() * 0.2D; } private double func_110203_cN() { return (0.44999998807907104D + this.rand.nextDouble() * 0.3D + this.rand.nextDouble() * 0.3D + this.rand.nextDouble() * 0.3D) * 0.25D; } public static boolean func_146085_a(Item p_146085_0_) { return p_146085_0_ == Items.iron_horse_armor || p_146085_0_ == Items.golden_horse_armor || p_146085_0_ == Items.diamond_horse_armor; } /** * returns true if this entity is by a ladder, false otherwise */ public boolean isOnLadder() { return false; } public float getEyeHeight() { return this.height; } public boolean func_174820_d(int p_174820_1_, ItemStack p_174820_2_) { if (p_174820_1_ == 499 && this.canCarryChest()) { if (p_174820_2_ == null && this.isChested()) { this.setChested(false); this.func_110226_cD(); return true; } if (p_174820_2_ != null && p_174820_2_.getItem() == Item.getItemFromBlock(Blocks.chest) && !this.isChested()) { this.setChested(true); this.func_110226_cD(); return true; } } int var3 = p_174820_1_ - 400; if (var3 >= 0 && var3 < 2 && var3 < this.horseChest.getSizeInventory()) { if (var3 == 0 && p_174820_2_ != null && p_174820_2_.getItem() != Items.saddle) { return false; } else if (var3 == 1 && (p_174820_2_ != null && !func_146085_a(p_174820_2_.getItem()) || !this.canWearArmor())) { return false; } else { this.horseChest.setInventorySlotContents(var3, p_174820_2_); this.func_110232_cE(); return true; } } else { int var4 = p_174820_1_ - 500 + 2; if (var4 >= 2 && var4 < this.horseChest.getSizeInventory()) { this.horseChest.setInventorySlotContents(var4, p_174820_2_); return true; } else { return false; } } } public static class GroupData implements IEntityLivingData { public int field_111107_a; public int field_111106_b; private static final String __OBFID = "CL_00001643"; public GroupData(int p_i1684_1_, int p_i1684_2_) { this.field_111107_a = p_i1684_1_; this.field_111106_b = p_i1684_2_; } } }