package net.minecraft.block; import com.google.common.collect.Maps; import java.util.Map; import java.util.Random; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraft.world.WorldProviderEnd; public class BlockFire extends Block { public static final PropertyInteger field_176543_a = PropertyInteger.create("age", 0, 15); public static final PropertyBool field_176540_b = PropertyBool.create("flip"); public static final PropertyBool field_176544_M = PropertyBool.create("alt"); public static final PropertyBool field_176545_N = PropertyBool.create("north"); public static final PropertyBool field_176546_O = PropertyBool.create("east"); public static final PropertyBool field_176541_P = PropertyBool.create("south"); public static final PropertyBool field_176539_Q = PropertyBool.create("west"); public static final PropertyInteger field_176542_R = PropertyInteger.create("upper", 0, 2); private final Map field_149849_a = Maps.newIdentityHashMap(); private final Map field_149848_b = Maps.newIdentityHashMap(); private static final String __OBFID = "CL_00000245"; /** * Get the actual Block state of this Block at the given position. This applies properties not visible in the * metadata, such as fence connections. */ public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { int var4 = pos.getX(); int var5 = pos.getY(); int var6 = pos.getZ(); if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !Blocks.fire.func_176535_e(worldIn, pos.offsetDown())) { boolean var7 = (var4 + var5 + var6 & 1) == 1; boolean var8 = (var4 / 2 + var5 / 2 + var6 / 2 & 1) == 1; int var9 = 0; if (this.func_176535_e(worldIn, pos.offsetUp())) { var9 = var7 ? 1 : 2; } return state.withProperty(field_176545_N, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetNorth()))).withProperty(field_176546_O, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetEast()))).withProperty(field_176541_P, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetSouth()))).withProperty(field_176539_Q, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetWest()))).withProperty(field_176542_R, Integer.valueOf(var9)).withProperty(field_176540_b, Boolean.valueOf(var8)).withProperty(field_176544_M, Boolean.valueOf(var7)); } else { return this.getDefaultState(); } } protected BlockFire() { super(Material.fire); this.setDefaultState(this.blockState.getBaseState().withProperty(field_176543_a, Integer.valueOf(0)).withProperty(field_176540_b, Boolean.valueOf(false)).withProperty(field_176544_M, Boolean.valueOf(false)).withProperty(field_176545_N, Boolean.valueOf(false)).withProperty(field_176546_O, Boolean.valueOf(false)).withProperty(field_176541_P, Boolean.valueOf(false)).withProperty(field_176539_Q, Boolean.valueOf(false)).withProperty(field_176542_R, Integer.valueOf(0))); this.setTickRandomly(true); } public static void func_149843_e() { Blocks.fire.func_180686_a(Blocks.planks, 5, 20); Blocks.fire.func_180686_a(Blocks.double_wooden_slab, 5, 20); Blocks.fire.func_180686_a(Blocks.wooden_slab, 5, 20); Blocks.fire.func_180686_a(Blocks.oak_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.spruce_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.birch_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.jungle_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.dark_oak_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.acacia_fence_gate, 5, 20); Blocks.fire.func_180686_a(Blocks.oak_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.spruce_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.birch_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.jungle_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.dark_oak_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.acacia_fence, 5, 20); Blocks.fire.func_180686_a(Blocks.oak_stairs, 5, 20); Blocks.fire.func_180686_a(Blocks.birch_stairs, 5, 20); Blocks.fire.func_180686_a(Blocks.spruce_stairs, 5, 20); Blocks.fire.func_180686_a(Blocks.jungle_stairs, 5, 20); Blocks.fire.func_180686_a(Blocks.log, 5, 5); Blocks.fire.func_180686_a(Blocks.log2, 5, 5); Blocks.fire.func_180686_a(Blocks.leaves, 30, 60); Blocks.fire.func_180686_a(Blocks.leaves2, 30, 60); Blocks.fire.func_180686_a(Blocks.bookshelf, 30, 20); Blocks.fire.func_180686_a(Blocks.tnt, 15, 100); Blocks.fire.func_180686_a(Blocks.tallgrass, 60, 100); Blocks.fire.func_180686_a(Blocks.double_plant, 60, 100); Blocks.fire.func_180686_a(Blocks.yellow_flower, 60, 100); Blocks.fire.func_180686_a(Blocks.red_flower, 60, 100); Blocks.fire.func_180686_a(Blocks.deadbush, 60, 100); Blocks.fire.func_180686_a(Blocks.wool, 30, 60); Blocks.fire.func_180686_a(Blocks.vine, 15, 100); Blocks.fire.func_180686_a(Blocks.coal_block, 5, 5); Blocks.fire.func_180686_a(Blocks.hay_block, 60, 20); Blocks.fire.func_180686_a(Blocks.carpet, 60, 20); } public void func_180686_a(Block p_180686_1_, int p_180686_2_, int p_180686_3_) { this.field_149849_a.put(p_180686_1_, Integer.valueOf(p_180686_2_)); this.field_149848_b.put(p_180686_1_, Integer.valueOf(p_180686_3_)); } public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { return null; } public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } /** * How many world ticks before ticking */ public int tickRate(World worldIn) { return 30; } public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (worldIn.getGameRules().getGameRuleBooleanValue("doFireTick")) { if (!this.canPlaceBlockAt(worldIn, pos)) { worldIn.setBlockToAir(pos); } Block var5 = worldIn.getBlockState(pos.offsetDown()).getBlock(); boolean var6 = var5 == Blocks.netherrack; if (worldIn.provider instanceof WorldProviderEnd && var5 == Blocks.bedrock) { var6 = true; } if (!var6 && worldIn.isRaining() && this.func_176537_d(worldIn, pos)) { worldIn.setBlockToAir(pos); } else { int var7 = ((Integer)state.getValue(field_176543_a)).intValue(); if (var7 < 15) { state = state.withProperty(field_176543_a, Integer.valueOf(var7 + rand.nextInt(3) / 2)); worldIn.setBlockState(pos, state, 4); } worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + rand.nextInt(10)); if (!var6) { if (!this.func_176533_e(worldIn, pos)) { if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) || var7 > 3) { worldIn.setBlockToAir(pos); } return; } if (!this.func_176535_e(worldIn, pos.offsetDown()) && var7 == 15 && rand.nextInt(4) == 0) { worldIn.setBlockToAir(pos); return; } } boolean var8 = worldIn.func_180502_D(pos); byte var9 = 0; if (var8) { var9 = -50; } this.func_176536_a(worldIn, pos.offsetEast(), 300 + var9, rand, var7); this.func_176536_a(worldIn, pos.offsetWest(), 300 + var9, rand, var7); this.func_176536_a(worldIn, pos.offsetDown(), 250 + var9, rand, var7); this.func_176536_a(worldIn, pos.offsetUp(), 250 + var9, rand, var7); this.func_176536_a(worldIn, pos.offsetNorth(), 300 + var9, rand, var7); this.func_176536_a(worldIn, pos.offsetSouth(), 300 + var9, rand, var7); for (int var10 = -1; var10 <= 1; ++var10) { for (int var11 = -1; var11 <= 1; ++var11) { for (int var12 = -1; var12 <= 4; ++var12) { if (var10 != 0 || var12 != 0 || var11 != 0) { int var13 = 100; if (var12 > 1) { var13 += (var12 - 1) * 100; } BlockPos var14 = pos.add(var10, var12, var11); int var15 = this.func_176538_m(worldIn, var14); if (var15 > 0) { int var16 = (var15 + 40 + worldIn.getDifficulty().getDifficultyId() * 7) / (var7 + 30); if (var8) { var16 /= 2; } if (var16 > 0 && rand.nextInt(var13) <= var16 && (!worldIn.isRaining() || !this.func_176537_d(worldIn, var14))) { int var17 = var7 + rand.nextInt(5) / 4; if (var17 > 15) { var17 = 15; } worldIn.setBlockState(var14, state.withProperty(field_176543_a, Integer.valueOf(var17)), 3); } } } } } } } } } protected boolean func_176537_d(World worldIn, BlockPos p_176537_2_) { return worldIn.func_175727_C(p_176537_2_) || worldIn.func_175727_C(p_176537_2_.offsetWest()) || worldIn.func_175727_C(p_176537_2_.offsetEast()) || worldIn.func_175727_C(p_176537_2_.offsetNorth()) || worldIn.func_175727_C(p_176537_2_.offsetSouth()); } public boolean requiresUpdates() { return false; } private int func_176532_c(Block p_176532_1_) { Integer var2 = (Integer)this.field_149848_b.get(p_176532_1_); return var2 == null ? 0 : var2.intValue(); } private int func_176534_d(Block p_176534_1_) { Integer var2 = (Integer)this.field_149849_a.get(p_176534_1_); return var2 == null ? 0 : var2.intValue(); } private void func_176536_a(World worldIn, BlockPos p_176536_2_, int p_176536_3_, Random p_176536_4_, int p_176536_5_) { int var6 = this.func_176532_c(worldIn.getBlockState(p_176536_2_).getBlock()); if (p_176536_4_.nextInt(p_176536_3_) < var6) { IBlockState var7 = worldIn.getBlockState(p_176536_2_); if (p_176536_4_.nextInt(p_176536_5_ + 10) < 5 && !worldIn.func_175727_C(p_176536_2_)) { int var8 = p_176536_5_ + p_176536_4_.nextInt(5) / 4; if (var8 > 15) { var8 = 15; } worldIn.setBlockState(p_176536_2_, this.getDefaultState().withProperty(field_176543_a, Integer.valueOf(var8)), 3); } else { worldIn.setBlockToAir(p_176536_2_); } if (var7.getBlock() == Blocks.tnt) { Blocks.tnt.onBlockDestroyedByPlayer(worldIn, p_176536_2_, var7.withProperty(BlockTNT.field_176246_a, Boolean.valueOf(true))); } } } private boolean func_176533_e(World worldIn, BlockPos p_176533_2_) { EnumFacing[] var3 = EnumFacing.values(); int var4 = var3.length; for (int var5 = 0; var5 < var4; ++var5) { EnumFacing var6 = var3[var5]; if (this.func_176535_e(worldIn, p_176533_2_.offset(var6))) { return true; } } return false; } private int func_176538_m(World worldIn, BlockPos p_176538_2_) { if (!worldIn.isAirBlock(p_176538_2_)) { return 0; } else { int var3 = 0; EnumFacing[] var4 = EnumFacing.values(); int var5 = var4.length; for (int var6 = 0; var6 < var5; ++var6) { EnumFacing var7 = var4[var6]; var3 = Math.max(this.func_176534_d(worldIn.getBlockState(p_176538_2_.offset(var7)).getBlock()), var3); } return var3; } } /** * Returns if this block is collidable (only used by Fire). Args: x, y, z */ public boolean isCollidable() { return false; } public boolean func_176535_e(IBlockAccess p_176535_1_, BlockPos p_176535_2_) { return this.func_176534_d(p_176535_1_.getBlockState(p_176535_2_).getBlock()) > 0; } public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { return World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) || this.func_176533_e(worldIn, pos); } public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) { if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !this.func_176533_e(worldIn, pos)) { worldIn.setBlockToAir(pos); } } public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { if (worldIn.provider.getDimensionId() > 0 || !Blocks.portal.func_176548_d(worldIn, pos)) { if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !this.func_176533_e(worldIn, pos)) { worldIn.setBlockToAir(pos); } else { worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + worldIn.rand.nextInt(10)); } } } /** * Get the MapColor for this Block and the given BlockState */ public MapColor getMapColor(IBlockState state) { return MapColor.tntColor; } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(field_176543_a, Integer.valueOf(meta)); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((Integer)state.getValue(field_176543_a)).intValue(); } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {field_176543_a, field_176545_N, field_176546_O, field_176541_P, field_176539_Q, field_176542_R, field_176540_b, field_176544_M}); } }