package net.minecraft.block;
import com.google.common.collect.Maps;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.WorldProviderEnd;
public class BlockFire extends Block
{
public static final PropertyInteger field_176543_a = PropertyInteger.create("age", 0, 15);
public static final PropertyBool field_176540_b = PropertyBool.create("flip");
public static final PropertyBool field_176544_M = PropertyBool.create("alt");
public static final PropertyBool field_176545_N = PropertyBool.create("north");
public static final PropertyBool field_176546_O = PropertyBool.create("east");
public static final PropertyBool field_176541_P = PropertyBool.create("south");
public static final PropertyBool field_176539_Q = PropertyBool.create("west");
public static final PropertyInteger field_176542_R = PropertyInteger.create("upper", 0, 2);
private final Map field_149849_a = Maps.newIdentityHashMap();
private final Map field_149848_b = Maps.newIdentityHashMap();
private static final String __OBFID = "CL_00000245";
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
int var4 = pos.getX();
int var5 = pos.getY();
int var6 = pos.getZ();
if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !Blocks.fire.func_176535_e(worldIn, pos.offsetDown()))
{
boolean var7 = (var4 + var5 + var6 & 1) == 1;
boolean var8 = (var4 / 2 + var5 / 2 + var6 / 2 & 1) == 1;
int var9 = 0;
if (this.func_176535_e(worldIn, pos.offsetUp()))
{
var9 = var7 ? 1 : 2;
}
return state.withProperty(field_176545_N, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetNorth()))).withProperty(field_176546_O, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetEast()))).withProperty(field_176541_P, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetSouth()))).withProperty(field_176539_Q, Boolean.valueOf(this.func_176535_e(worldIn, pos.offsetWest()))).withProperty(field_176542_R, Integer.valueOf(var9)).withProperty(field_176540_b, Boolean.valueOf(var8)).withProperty(field_176544_M, Boolean.valueOf(var7));
}
else
{
return this.getDefaultState();
}
}
protected BlockFire()
{
super(Material.fire);
this.setDefaultState(this.blockState.getBaseState().withProperty(field_176543_a, Integer.valueOf(0)).withProperty(field_176540_b, Boolean.valueOf(false)).withProperty(field_176544_M, Boolean.valueOf(false)).withProperty(field_176545_N, Boolean.valueOf(false)).withProperty(field_176546_O, Boolean.valueOf(false)).withProperty(field_176541_P, Boolean.valueOf(false)).withProperty(field_176539_Q, Boolean.valueOf(false)).withProperty(field_176542_R, Integer.valueOf(0)));
this.setTickRandomly(true);
}
public static void func_149843_e()
{
Blocks.fire.func_180686_a(Blocks.planks, 5, 20);
Blocks.fire.func_180686_a(Blocks.double_wooden_slab, 5, 20);
Blocks.fire.func_180686_a(Blocks.wooden_slab, 5, 20);
Blocks.fire.func_180686_a(Blocks.oak_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.spruce_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.birch_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.jungle_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.dark_oak_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.acacia_fence_gate, 5, 20);
Blocks.fire.func_180686_a(Blocks.oak_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.spruce_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.birch_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.jungle_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.dark_oak_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.acacia_fence, 5, 20);
Blocks.fire.func_180686_a(Blocks.oak_stairs, 5, 20);
Blocks.fire.func_180686_a(Blocks.birch_stairs, 5, 20);
Blocks.fire.func_180686_a(Blocks.spruce_stairs, 5, 20);
Blocks.fire.func_180686_a(Blocks.jungle_stairs, 5, 20);
Blocks.fire.func_180686_a(Blocks.log, 5, 5);
Blocks.fire.func_180686_a(Blocks.log2, 5, 5);
Blocks.fire.func_180686_a(Blocks.leaves, 30, 60);
Blocks.fire.func_180686_a(Blocks.leaves2, 30, 60);
Blocks.fire.func_180686_a(Blocks.bookshelf, 30, 20);
Blocks.fire.func_180686_a(Blocks.tnt, 15, 100);
Blocks.fire.func_180686_a(Blocks.tallgrass, 60, 100);
Blocks.fire.func_180686_a(Blocks.double_plant, 60, 100);
Blocks.fire.func_180686_a(Blocks.yellow_flower, 60, 100);
Blocks.fire.func_180686_a(Blocks.red_flower, 60, 100);
Blocks.fire.func_180686_a(Blocks.deadbush, 60, 100);
Blocks.fire.func_180686_a(Blocks.wool, 30, 60);
Blocks.fire.func_180686_a(Blocks.vine, 15, 100);
Blocks.fire.func_180686_a(Blocks.coal_block, 5, 5);
Blocks.fire.func_180686_a(Blocks.hay_block, 60, 20);
Blocks.fire.func_180686_a(Blocks.carpet, 60, 20);
}
public void func_180686_a(Block p_180686_1_, int p_180686_2_, int p_180686_3_)
{
this.field_149849_a.put(p_180686_1_, Integer.valueOf(p_180686_2_));
this.field_149848_b.put(p_180686_1_, Integer.valueOf(p_180686_3_));
}
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
return null;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean isFullCube()
{
return false;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
/**
* How many world ticks before ticking
*/
public int tickRate(World worldIn)
{
return 30;
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (worldIn.getGameRules().getGameRuleBooleanValue("doFireTick"))
{
if (!this.canPlaceBlockAt(worldIn, pos))
{
worldIn.setBlockToAir(pos);
}
Block var5 = worldIn.getBlockState(pos.offsetDown()).getBlock();
boolean var6 = var5 == Blocks.netherrack;
if (worldIn.provider instanceof WorldProviderEnd && var5 == Blocks.bedrock)
{
var6 = true;
}
if (!var6 && worldIn.isRaining() && this.func_176537_d(worldIn, pos))
{
worldIn.setBlockToAir(pos);
}
else
{
int var7 = ((Integer)state.getValue(field_176543_a)).intValue();
if (var7 < 15)
{
state = state.withProperty(field_176543_a, Integer.valueOf(var7 + rand.nextInt(3) / 2));
worldIn.setBlockState(pos, state, 4);
}
worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + rand.nextInt(10));
if (!var6)
{
if (!this.func_176533_e(worldIn, pos))
{
if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) || var7 > 3)
{
worldIn.setBlockToAir(pos);
}
return;
}
if (!this.func_176535_e(worldIn, pos.offsetDown()) && var7 == 15 && rand.nextInt(4) == 0)
{
worldIn.setBlockToAir(pos);
return;
}
}
boolean var8 = worldIn.func_180502_D(pos);
byte var9 = 0;
if (var8)
{
var9 = -50;
}
this.func_176536_a(worldIn, pos.offsetEast(), 300 + var9, rand, var7);
this.func_176536_a(worldIn, pos.offsetWest(), 300 + var9, rand, var7);
this.func_176536_a(worldIn, pos.offsetDown(), 250 + var9, rand, var7);
this.func_176536_a(worldIn, pos.offsetUp(), 250 + var9, rand, var7);
this.func_176536_a(worldIn, pos.offsetNorth(), 300 + var9, rand, var7);
this.func_176536_a(worldIn, pos.offsetSouth(), 300 + var9, rand, var7);
for (int var10 = -1; var10 <= 1; ++var10)
{
for (int var11 = -1; var11 <= 1; ++var11)
{
for (int var12 = -1; var12 <= 4; ++var12)
{
if (var10 != 0 || var12 != 0 || var11 != 0)
{
int var13 = 100;
if (var12 > 1)
{
var13 += (var12 - 1) * 100;
}
BlockPos var14 = pos.add(var10, var12, var11);
int var15 = this.func_176538_m(worldIn, var14);
if (var15 > 0)
{
int var16 = (var15 + 40 + worldIn.getDifficulty().getDifficultyId() * 7) / (var7 + 30);
if (var8)
{
var16 /= 2;
}
if (var16 > 0 && rand.nextInt(var13) <= var16 && (!worldIn.isRaining() || !this.func_176537_d(worldIn, var14)))
{
int var17 = var7 + rand.nextInt(5) / 4;
if (var17 > 15)
{
var17 = 15;
}
worldIn.setBlockState(var14, state.withProperty(field_176543_a, Integer.valueOf(var17)), 3);
}
}
}
}
}
}
}
}
}
protected boolean func_176537_d(World worldIn, BlockPos p_176537_2_)
{
return worldIn.func_175727_C(p_176537_2_) || worldIn.func_175727_C(p_176537_2_.offsetWest()) || worldIn.func_175727_C(p_176537_2_.offsetEast()) || worldIn.func_175727_C(p_176537_2_.offsetNorth()) || worldIn.func_175727_C(p_176537_2_.offsetSouth());
}
public boolean requiresUpdates()
{
return false;
}
private int func_176532_c(Block p_176532_1_)
{
Integer var2 = (Integer)this.field_149848_b.get(p_176532_1_);
return var2 == null ? 0 : var2.intValue();
}
private int func_176534_d(Block p_176534_1_)
{
Integer var2 = (Integer)this.field_149849_a.get(p_176534_1_);
return var2 == null ? 0 : var2.intValue();
}
private void func_176536_a(World worldIn, BlockPos p_176536_2_, int p_176536_3_, Random p_176536_4_, int p_176536_5_)
{
int var6 = this.func_176532_c(worldIn.getBlockState(p_176536_2_).getBlock());
if (p_176536_4_.nextInt(p_176536_3_) < var6)
{
IBlockState var7 = worldIn.getBlockState(p_176536_2_);
if (p_176536_4_.nextInt(p_176536_5_ + 10) < 5 && !worldIn.func_175727_C(p_176536_2_))
{
int var8 = p_176536_5_ + p_176536_4_.nextInt(5) / 4;
if (var8 > 15)
{
var8 = 15;
}
worldIn.setBlockState(p_176536_2_, this.getDefaultState().withProperty(field_176543_a, Integer.valueOf(var8)), 3);
}
else
{
worldIn.setBlockToAir(p_176536_2_);
}
if (var7.getBlock() == Blocks.tnt)
{
Blocks.tnt.onBlockDestroyedByPlayer(worldIn, p_176536_2_, var7.withProperty(BlockTNT.field_176246_a, Boolean.valueOf(true)));
}
}
}
private boolean func_176533_e(World worldIn, BlockPos p_176533_2_)
{
EnumFacing[] var3 = EnumFacing.values();
int var4 = var3.length;
for (int var5 = 0; var5 < var4; ++var5)
{
EnumFacing var6 = var3[var5];
if (this.func_176535_e(worldIn, p_176533_2_.offset(var6)))
{
return true;
}
}
return false;
}
private int func_176538_m(World worldIn, BlockPos p_176538_2_)
{
if (!worldIn.isAirBlock(p_176538_2_))
{
return 0;
}
else
{
int var3 = 0;
EnumFacing[] var4 = EnumFacing.values();
int var5 = var4.length;
for (int var6 = 0; var6 < var5; ++var6)
{
EnumFacing var7 = var4[var6];
var3 = Math.max(this.func_176534_d(worldIn.getBlockState(p_176538_2_.offset(var7)).getBlock()), var3);
}
return var3;
}
}
/**
* Returns if this block is collidable (only used by Fire). Args: x, y, z
*/
public boolean isCollidable()
{
return false;
}
public boolean func_176535_e(IBlockAccess p_176535_1_, BlockPos p_176535_2_)
{
return this.func_176534_d(p_176535_1_.getBlockState(p_176535_2_).getBlock()) > 0;
}
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) || this.func_176533_e(worldIn, pos);
}
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !this.func_176533_e(worldIn, pos))
{
worldIn.setBlockToAir(pos);
}
}
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
if (worldIn.provider.getDimensionId() > 0 || !Blocks.portal.func_176548_d(worldIn, pos))
{
if (!World.doesBlockHaveSolidTopSurface(worldIn, pos.offsetDown()) && !this.func_176533_e(worldIn, pos))
{
worldIn.setBlockToAir(pos);
}
else
{
worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn) + worldIn.rand.nextInt(10));
}
}
}
/**
* Get the MapColor for this Block and the given BlockState
*/
public MapColor getMapColor(IBlockState state)
{
return MapColor.tntColor;
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(field_176543_a, Integer.valueOf(meta));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Integer)state.getValue(field_176543_a)).intValue();
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {field_176543_a, field_176545_N, field_176546_O, field_176541_P, field_176539_Q, field_176542_R, field_176540_b, field_176544_M});
}
}