package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.init.Blocks; import net.minecraft.util.BlockPos; import net.minecraft.world.World; public class WorldGenMelon extends WorldGenerator { private static final String __OBFID = "CL_00000424"; public boolean generate(World worldIn, Random p_180709_2_, BlockPos p_180709_3_) { for (int var4 = 0; var4 < 64; ++var4) { BlockPos var5 = p_180709_3_.add(p_180709_2_.nextInt(8) - p_180709_2_.nextInt(8), p_180709_2_.nextInt(4) - p_180709_2_.nextInt(4), p_180709_2_.nextInt(8) - p_180709_2_.nextInt(8)); if (Blocks.melon_block.canPlaceBlockAt(worldIn, var5) && worldIn.getBlockState(var5.offsetDown()).getBlock() == Blocks.grass) { worldIn.setBlockState(var5, Blocks.melon_block.getDefaultState(), 2); } } return true; } }