package net.minecraft.block;
import java.util.Iterator;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class BlockFarmland extends Block
{
public static final PropertyInteger field_176531_a = PropertyInteger.create("moisture", 0, 7);
private static final String __OBFID = "CL_00000241";
protected BlockFarmland()
{
super(Material.ground);
this.setDefaultState(this.blockState.getBaseState().withProperty(field_176531_a, Integer.valueOf(0)));
this.setTickRandomly(true);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.9375F, 1.0F);
this.setLightOpacity(255);
}
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
return new AxisAlignedBB((double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), (double)(pos.getX() + 1), (double)(pos.getY() + 1), (double)(pos.getZ() + 1));
}
public boolean isOpaqueCube()
{
return false;
}
public boolean isFullCube()
{
return false;
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
int var5 = ((Integer)state.getValue(field_176531_a)).intValue();
if (!this.func_176530_e(worldIn, pos) && !worldIn.func_175727_C(pos.offsetUp()))
{
if (var5 > 0)
{
worldIn.setBlockState(pos, state.withProperty(field_176531_a, Integer.valueOf(var5 - 1)), 2);
}
else if (!this.func_176529_d(worldIn, pos))
{
worldIn.setBlockState(pos, Blocks.dirt.getDefaultState());
}
}
else if (var5 < 7)
{
worldIn.setBlockState(pos, state.withProperty(field_176531_a, Integer.valueOf(7)), 2);
}
}
/**
* Block's chance to react to a living entity falling on it.
*
* @param fallDistance The distance the entity has fallen before landing
*/
public void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
{
if (entityIn instanceof EntityLivingBase)
{
if (!worldIn.isRemote && worldIn.rand.nextFloat() < fallDistance - 0.5F)
{
if (!(entityIn instanceof EntityPlayer) && !worldIn.getGameRules().getGameRuleBooleanValue("mobGriefing"))
{
return;
}
worldIn.setBlockState(pos, Blocks.dirt.getDefaultState());
}
super.onFallenUpon(worldIn, pos, entityIn, fallDistance);
}
}
private boolean func_176529_d(World worldIn, BlockPos p_176529_2_)
{
Block var3 = worldIn.getBlockState(p_176529_2_.offsetUp()).getBlock();
return var3 instanceof BlockCrops || var3 instanceof BlockStem;
}
private boolean func_176530_e(World worldIn, BlockPos p_176530_2_)
{
Iterator var3 = BlockPos.getAllInBoxMutable(p_176530_2_.add(-4, 0, -4), p_176530_2_.add(4, 1, 4)).iterator();
BlockPos.MutableBlockPos var4;
do
{
if (!var3.hasNext())
{
return false;
}
var4 = (BlockPos.MutableBlockPos)var3.next();
}
while (worldIn.getBlockState(var4).getBlock().getMaterial() != Material.water);
return true;
}
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
super.onNeighborBlockChange(worldIn, pos, state, neighborBlock);
if (worldIn.getBlockState(pos.offsetUp()).getBlock().getMaterial().isSolid())
{
worldIn.setBlockState(pos, Blocks.dirt.getDefaultState());
}
}
/**
* Get the Item that this Block should drop when harvested.
*
* @param fortune the level of the Fortune enchantment on the player's tool
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Blocks.dirt.getItemDropped(Blocks.dirt.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT), rand, fortune);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(field_176531_a, Integer.valueOf(meta & 7));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Integer)state.getValue(field_176531_a)).intValue();
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {field_176531_a});
}
}