package net.minecraft.block; import com.google.common.base.Predicate; import java.util.Iterator; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.BlockWorldState; import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.pattern.BlockPattern; import net.minecraft.block.state.pattern.BlockStateHelper; import net.minecraft.block.state.pattern.FactoryBlockPattern; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.boss.EntityWither; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTUtil; import net.minecraft.stats.AchievementList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntitySkull; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumParticleTypes; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockSkull extends BlockContainer { public static final PropertyDirection field_176418_a = PropertyDirection.create("facing"); public static final PropertyBool field_176417_b = PropertyBool.create("nodrop"); private static final Predicate field_176419_M = new Predicate() { private static final String __OBFID = "CL_00002065"; public boolean func_177062_a(BlockWorldState p_177062_1_) { return p_177062_1_.func_177509_a().getBlock() == Blocks.skull && p_177062_1_.func_177507_b() instanceof TileEntitySkull && ((TileEntitySkull)p_177062_1_.func_177507_b()).getSkullType() == 1; } public boolean apply(Object p_apply_1_) { return this.func_177062_a((BlockWorldState)p_apply_1_); } }; private BlockPattern field_176420_N; private BlockPattern field_176421_O; private static final String __OBFID = "CL_00000307"; protected BlockSkull() { super(Material.circuits); this.setDefaultState(this.blockState.getBaseState().withProperty(field_176418_a, EnumFacing.NORTH).withProperty(field_176417_b, Boolean.valueOf(false))); this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); } public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos) { switch (BlockSkull.SwitchEnumFacing.field_177063_a[((EnumFacing)access.getBlockState(pos).getValue(field_176418_a)).ordinal()]) { case 1: default: this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.5F, 0.75F); break; case 2: this.setBlockBounds(0.25F, 0.25F, 0.5F, 0.75F, 0.75F, 1.0F); break; case 3: this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.5F); break; case 4: this.setBlockBounds(0.5F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F); break; case 5: this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.5F, 0.75F, 0.75F); } } public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { this.setBlockBoundsBasedOnState(worldIn, pos); return super.getCollisionBoundingBox(worldIn, pos, state); } public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(field_176418_a, placer.func_174811_aO()).withProperty(field_176417_b, Boolean.valueOf(false)); } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntitySkull(); } public int getDamageValue(World worldIn, BlockPos pos) { TileEntity var3 = worldIn.getTileEntity(pos); return var3 instanceof TileEntitySkull ? ((TileEntitySkull)var3).getSkullType() : super.getDamageValue(worldIn, pos); } /** * Spawns this Block's drops into the World as EntityItems. * * @param chance The chance that each Item is actually spawned (1.0 = always, 0.0 = never) * @param fortune The player's fortune level */ public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune) {} public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn) { if (playerIn.capabilities.isCreativeMode) { state = state.withProperty(field_176417_b, Boolean.valueOf(true)); worldIn.setBlockState(pos, state, 4); } super.onBlockHarvested(worldIn, pos, state, playerIn); } public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { if (!((Boolean)state.getValue(field_176417_b)).booleanValue()) { TileEntity var4 = worldIn.getTileEntity(pos); if (var4 instanceof TileEntitySkull) { TileEntitySkull var5 = (TileEntitySkull)var4; ItemStack var6 = new ItemStack(Items.skull, 1, this.getDamageValue(worldIn, pos)); if (var5.getSkullType() == 3 && var5.getPlayerProfile() != null) { var6.setTagCompound(new NBTTagCompound()); NBTTagCompound var7 = new NBTTagCompound(); NBTUtil.writeGameProfile(var7, var5.getPlayerProfile()); var6.getTagCompound().setTag("SkullOwner", var7); } spawnAsEntity(worldIn, pos, var6); } } super.breakBlock(worldIn, pos, state); } } /** * Get the Item that this Block should drop when harvested. * * @param fortune the level of the Fortune enchantment on the player's tool */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Items.skull; } public boolean func_176415_b(World worldIn, BlockPos p_176415_2_, ItemStack p_176415_3_) { return p_176415_3_.getMetadata() == 1 && p_176415_2_.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote ? this.func_176414_j().func_177681_a(worldIn, p_176415_2_) != null : false; } public void func_180679_a(World worldIn, BlockPos p_180679_2_, TileEntitySkull p_180679_3_) { if (p_180679_3_.getSkullType() == 1 && p_180679_2_.getY() >= 2 && worldIn.getDifficulty() != EnumDifficulty.PEACEFUL && !worldIn.isRemote) { BlockPattern var4 = this.func_176416_l(); BlockPattern.PatternHelper var5 = var4.func_177681_a(worldIn, p_180679_2_); if (var5 != null) { int var6; for (var6 = 0; var6 < 3; ++var6) { BlockWorldState var7 = var5.func_177670_a(var6, 0, 0); worldIn.setBlockState(var7.getPos(), var7.func_177509_a().withProperty(field_176417_b, Boolean.valueOf(true)), 2); } for (var6 = 0; var6 < var4.func_177684_c(); ++var6) { for (int var13 = 0; var13 < var4.func_177685_b(); ++var13) { BlockWorldState var8 = var5.func_177670_a(var6, var13, 0); worldIn.setBlockState(var8.getPos(), Blocks.air.getDefaultState(), 2); } } BlockPos var12 = var5.func_177670_a(1, 0, 0).getPos(); EntityWither var14 = new EntityWither(worldIn); BlockPos var15 = var5.func_177670_a(1, 2, 0).getPos(); var14.setLocationAndAngles((double)var15.getX() + 0.5D, (double)var15.getY() + 0.55D, (double)var15.getZ() + 0.5D, var5.func_177669_b().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F, 0.0F); var14.renderYawOffset = var5.func_177669_b().getAxis() == EnumFacing.Axis.X ? 0.0F : 90.0F; var14.func_82206_m(); Iterator var9 = worldIn.getEntitiesWithinAABB(EntityPlayer.class, var14.getEntityBoundingBox().expand(50.0D, 50.0D, 50.0D)).iterator(); while (var9.hasNext()) { EntityPlayer var10 = (EntityPlayer)var9.next(); var10.triggerAchievement(AchievementList.spawnWither); } worldIn.spawnEntityInWorld(var14); int var16; for (var16 = 0; var16 < 120; ++var16) { worldIn.spawnParticle(EnumParticleTypes.SNOWBALL, (double)var12.getX() + worldIn.rand.nextDouble(), (double)(var12.getY() - 2) + worldIn.rand.nextDouble() * 3.9D, (double)var12.getZ() + worldIn.rand.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]); } for (var16 = 0; var16 < var4.func_177684_c(); ++var16) { for (int var17 = 0; var17 < var4.func_177685_b(); ++var17) { BlockWorldState var11 = var5.func_177670_a(var16, var17, 0); worldIn.func_175722_b(var11.getPos(), Blocks.air); } } } } } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(field_176418_a, EnumFacing.getFront(meta & 7)).withProperty(field_176417_b, Boolean.valueOf((meta & 8) > 0)); } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { byte var2 = 0; int var3 = var2 | ((EnumFacing)state.getValue(field_176418_a)).getIndex(); if (((Boolean)state.getValue(field_176417_b)).booleanValue()) { var3 |= 8; } return var3; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {field_176418_a, field_176417_b}); } protected BlockPattern func_176414_j() { if (this.field_176420_N == null) { this.field_176420_N = FactoryBlockPattern.start().aisle(new String[] {" ", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.field_176420_N; } protected BlockPattern func_176416_l() { if (this.field_176421_O == null) { this.field_176421_O = FactoryBlockPattern.start().aisle(new String[] {"^^^", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('^', field_176419_M).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build(); } return this.field_176421_O; } static final class SwitchEnumFacing { static final int[] field_177063_a = new int[EnumFacing.values().length]; private static final String __OBFID = "CL_00002064"; static { try { field_177063_a[EnumFacing.UP.ordinal()] = 1; } catch (NoSuchFieldError var5) { ; } try { field_177063_a[EnumFacing.NORTH.ordinal()] = 2; } catch (NoSuchFieldError var4) { ; } try { field_177063_a[EnumFacing.SOUTH.ordinal()] = 3; } catch (NoSuchFieldError var3) { ; } try { field_177063_a[EnumFacing.WEST.ordinal()] = 4; } catch (NoSuchFieldError var2) { ; } try { field_177063_a[EnumFacing.EAST.ordinal()] = 5; } catch (NoSuchFieldError var1) { ; } } } }