package net.minecraft.world.gen.feature;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public abstract class WorldGenAbstractTree extends WorldGenerator
{
private static final String __OBFID = "CL_00000399";
public WorldGenAbstractTree(boolean p_i45448_1_)
{
super(p_i45448_1_);
}
protected boolean func_150523_a(Block p_150523_1_)
{
return p_150523_1_.getMaterial() == Material.air || p_150523_1_.getMaterial() == Material.leaves || p_150523_1_ == Blocks.grass || p_150523_1_ == Blocks.dirt || p_150523_1_ == Blocks.log || p_150523_1_ == Blocks.log2 || p_150523_1_ == Blocks.sapling || p_150523_1_ == Blocks.vine;
}
public void func_180711_a(World worldIn, Random p_180711_2_, BlockPos p_180711_3_) {}
protected void func_175921_a(World worldIn, BlockPos p_175921_2_)
{
if (worldIn.getBlockState(p_175921_2_).getBlock() != Blocks.dirt)
{
this.func_175903_a(worldIn, p_175921_2_, Blocks.dirt.getDefaultState());
}
}
}