package net.minecraft.entity.projectile; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.Blocks; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.Explosion; import net.minecraft.world.World; public class EntityWitherSkull extends EntityFireball { private static final String __OBFID = "CL_00001728"; public EntityWitherSkull(World worldIn) { super(worldIn); this.setSize(0.3125F, 0.3125F); } public EntityWitherSkull(World worldIn, EntityLivingBase p_i1794_2_, double p_i1794_3_, double p_i1794_5_, double p_i1794_7_) { super(worldIn, p_i1794_2_, p_i1794_3_, p_i1794_5_, p_i1794_7_); this.setSize(0.3125F, 0.3125F); } /** * Return the motion factor for this projectile. The factor is multiplied by the original motion. */ protected float getMotionFactor() { return this.isInvulnerable() ? 0.73F : super.getMotionFactor(); } /** * Returns true if the entity is on fire. Used by render to add the fire effect on rendering. */ public boolean isBurning() { return false; } /** * Explosion resistance of a block relative to this entity */ public float getExplosionResistance(Explosion p_180428_1_, World worldIn, BlockPos p_180428_3_, IBlockState p_180428_4_) { float var5 = super.getExplosionResistance(p_180428_1_, worldIn, p_180428_3_, p_180428_4_); if (this.isInvulnerable() && p_180428_4_.getBlock() != Blocks.bedrock && p_180428_4_.getBlock() != Blocks.end_portal && p_180428_4_.getBlock() != Blocks.end_portal_frame && p_180428_4_.getBlock() != Blocks.command_block) { var5 = Math.min(0.8F, var5); } return var5; } /** * Called when this EntityFireball hits a block or entity. */ protected void onImpact(MovingObjectPosition p_70227_1_) { if (!this.worldObj.isRemote) { if (p_70227_1_.entityHit != null) { if (this.shootingEntity != null) { if (p_70227_1_.entityHit.attackEntityFrom(DamageSource.causeMobDamage(this.shootingEntity), 8.0F)) { if (!p_70227_1_.entityHit.isEntityAlive()) { this.shootingEntity.heal(5.0F); } else { this.func_174815_a(this.shootingEntity, p_70227_1_.entityHit); } } } else { p_70227_1_.entityHit.attackEntityFrom(DamageSource.magic, 5.0F); } if (p_70227_1_.entityHit instanceof EntityLivingBase) { byte var2 = 0; if (this.worldObj.getDifficulty() == EnumDifficulty.NORMAL) { var2 = 10; } else if (this.worldObj.getDifficulty() == EnumDifficulty.HARD) { var2 = 40; } if (var2 > 0) { ((EntityLivingBase)p_70227_1_.entityHit).addPotionEffect(new PotionEffect(Potion.wither.id, 20 * var2, 1)); } } } this.worldObj.newExplosion(this, this.posX, this.posY, this.posZ, 1.0F, false, this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing")); this.setDead(); } } /** * Returns true if other Entities should be prevented from moving through this Entity. */ public boolean canBeCollidedWith() { return false; } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { return false; } protected void entityInit() { this.dataWatcher.addObject(10, Byte.valueOf((byte)0)); } /** * Return whether this skull comes from an invulnerable (aura) wither boss. */ public boolean isInvulnerable() { return this.dataWatcher.getWatchableObjectByte(10) == 1; } /** * Set whether this skull comes from an invulnerable (aura) wither boss. */ public void setInvulnerable(boolean p_82343_1_) { this.dataWatcher.updateObject(10, Byte.valueOf((byte)(p_82343_1_ ? 1 : 0))); } }