package net.minecraft.entity.projectile;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.Blocks;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
public class EntityWitherSkull extends EntityFireball
{
private static final String __OBFID = "CL_00001728";
public EntityWitherSkull(World worldIn)
{
super(worldIn);
this.setSize(0.3125F, 0.3125F);
}
public EntityWitherSkull(World worldIn, EntityLivingBase p_i1794_2_, double p_i1794_3_, double p_i1794_5_, double p_i1794_7_)
{
super(worldIn, p_i1794_2_, p_i1794_3_, p_i1794_5_, p_i1794_7_);
this.setSize(0.3125F, 0.3125F);
}
/**
* Return the motion factor for this projectile. The factor is multiplied by the original motion.
*/
protected float getMotionFactor()
{
return this.isInvulnerable() ? 0.73F : super.getMotionFactor();
}
/**
* Returns true if the entity is on fire. Used by render to add the fire effect on rendering.
*/
public boolean isBurning()
{
return false;
}
/**
* Explosion resistance of a block relative to this entity
*/
public float getExplosionResistance(Explosion p_180428_1_, World worldIn, BlockPos p_180428_3_, IBlockState p_180428_4_)
{
float var5 = super.getExplosionResistance(p_180428_1_, worldIn, p_180428_3_, p_180428_4_);
if (this.isInvulnerable() && p_180428_4_.getBlock() != Blocks.bedrock && p_180428_4_.getBlock() != Blocks.end_portal && p_180428_4_.getBlock() != Blocks.end_portal_frame && p_180428_4_.getBlock() != Blocks.command_block)
{
var5 = Math.min(0.8F, var5);
}
return var5;
}
/**
* Called when this EntityFireball hits a block or entity.
*/
protected void onImpact(MovingObjectPosition p_70227_1_)
{
if (!this.worldObj.isRemote)
{
if (p_70227_1_.entityHit != null)
{
if (this.shootingEntity != null)
{
if (p_70227_1_.entityHit.attackEntityFrom(DamageSource.causeMobDamage(this.shootingEntity), 8.0F))
{
if (!p_70227_1_.entityHit.isEntityAlive())
{
this.shootingEntity.heal(5.0F);
}
else
{
this.func_174815_a(this.shootingEntity, p_70227_1_.entityHit);
}
}
}
else
{
p_70227_1_.entityHit.attackEntityFrom(DamageSource.magic, 5.0F);
}
if (p_70227_1_.entityHit instanceof EntityLivingBase)
{
byte var2 = 0;
if (this.worldObj.getDifficulty() == EnumDifficulty.NORMAL)
{
var2 = 10;
}
else if (this.worldObj.getDifficulty() == EnumDifficulty.HARD)
{
var2 = 40;
}
if (var2 > 0)
{
((EntityLivingBase)p_70227_1_.entityHit).addPotionEffect(new PotionEffect(Potion.wither.id, 20 * var2, 1));
}
}
}
this.worldObj.newExplosion(this, this.posX, this.posY, this.posZ, 1.0F, false, this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"));
this.setDead();
}
}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
public boolean canBeCollidedWith()
{
return false;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
return false;
}
protected void entityInit()
{
this.dataWatcher.addObject(10, Byte.valueOf((byte)0));
}
/**
* Return whether this skull comes from an invulnerable (aura) wither boss.
*/
public boolean isInvulnerable()
{
return this.dataWatcher.getWatchableObjectByte(10) == 1;
}
/**
* Set whether this skull comes from an invulnerable (aura) wither boss.
*/
public void setInvulnerable(boolean p_82343_1_)
{
this.dataWatcher.updateObject(10, Byte.valueOf((byte)(p_82343_1_ ? 1 : 0)));
}
}