package net.minecraft.entity.passive; import com.google.common.collect.Maps; import java.util.Map; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIEatGrass; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.EnumDyeColor; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.util.BlockPos; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; public class EntitySheep extends EntityAnimal { /** * Internal crafting inventory used to check the result of mixing dyes corresponding to the fleece color when * breeding sheep. */ private final InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container() { private static final String __OBFID = "CL_00001649"; public boolean canInteractWith(EntityPlayer playerIn) { return false; } }, 2, 1); private static final Map field_175514_bm = Maps.newEnumMap(EnumDyeColor.class); /** * Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each * tick. */ private int sheepTimer; private EntityAIEatGrass entityAIEatGrass = new EntityAIEatGrass(this); private static final String __OBFID = "CL_00001648"; public static float[] func_175513_a(EnumDyeColor p_175513_0_) { return (float[])field_175514_bm.get(p_175513_0_); } public EntitySheep(World worldIn) { super(worldIn); this.setSize(0.9F, 1.3F); ((PathNavigateGround)this.getNavigator()).func_179690_a(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.25D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, this.entityAIEatGrass); this.tasks.addTask(6, new EntityAIWander(this, 1.0D)); this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0)); this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0)); } protected void updateAITasks() { this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer(); super.updateAITasks(); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (this.worldObj.isRemote) { this.sheepTimer = Math.max(0, this.sheepTimer - 1); } super.onLivingUpdate(); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, new Byte((byte)0)); } /** * Drop 0-2 items of this living's type */ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) { if (!this.getSheared()) { this.entityDropItem(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.func_175509_cj().func_176765_a()), 0.0F); } int var3 = this.rand.nextInt(2) + 1 + this.rand.nextInt(1 + p_70628_2_); for (int var4 = 0; var4 < var3; ++var4) { if (this.isBurning()) { this.dropItem(Items.cooked_mutton, 1); } else { this.dropItem(Items.mutton, 1); } } } protected Item getDropItem() { return Item.getItemFromBlock(Blocks.wool); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer p_70085_1_) { ItemStack var2 = p_70085_1_.inventory.getCurrentItem(); if (var2 != null && var2.getItem() == Items.shears && !this.getSheared() && !this.isChild()) { if (!this.worldObj.isRemote) { this.setSheared(true); int var3 = 1 + this.rand.nextInt(3); for (int var4 = 0; var4 < var3; ++var4) { EntityItem var5 = this.entityDropItem(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.func_175509_cj().func_176765_a()), 1.0F); var5.motionY += (double)(this.rand.nextFloat() * 0.05F); var5.motionX += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F); var5.motionZ += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F); } } var2.damageItem(1, p_70085_1_); this.playSound("mob.sheep.shear", 1.0F, 1.0F); } return super.interact(p_70085_1_); } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setBoolean("Sheared", this.getSheared()); tagCompound.setByte("Color", (byte)this.func_175509_cj().func_176765_a()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); this.setSheared(tagCompund.getBoolean("Sheared")); this.func_175512_b(EnumDyeColor.func_176764_b(tagCompund.getByte("Color"))); } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.sheep.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.sheep.say"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.sheep.say"; } protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_) { this.playSound("mob.sheep.step", 0.15F, 1.0F); } public EnumDyeColor func_175509_cj() { return EnumDyeColor.func_176764_b(this.dataWatcher.getWatchableObjectByte(16) & 15); } public void func_175512_b(EnumDyeColor p_175512_1_) { byte var2 = this.dataWatcher.getWatchableObjectByte(16); this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & 240 | p_175512_1_.func_176765_a() & 15))); } /** * returns true if a sheeps wool has been sheared */ public boolean getSheared() { return (this.dataWatcher.getWatchableObjectByte(16) & 16) != 0; } /** * make a sheep sheared if set to true */ public void setSheared(boolean p_70893_1_) { byte var2 = this.dataWatcher.getWatchableObjectByte(16); if (p_70893_1_) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 | 16))); } else { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & -17))); } } public static EnumDyeColor func_175510_a(Random p_175510_0_) { int var1 = p_175510_0_.nextInt(100); return var1 < 5 ? EnumDyeColor.BLACK : (var1 < 10 ? EnumDyeColor.GRAY : (var1 < 15 ? EnumDyeColor.SILVER : (var1 < 18 ? EnumDyeColor.BROWN : (p_175510_0_.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE)))); } public EntitySheep func_180491_b(EntityAgeable p_180491_1_) { EntitySheep var2 = (EntitySheep)p_180491_1_; EntitySheep var3 = new EntitySheep(this.worldObj); var3.func_175512_b(this.func_175511_a(this, var2)); return var3; } /** * This function applies the benefits of growing back wool and faster growing up to the acting entity. (This * function is used in the AIEatGrass) */ public void eatGrassBonus() { this.setSheared(false); if (this.isChild()) { this.addGrowth(60); } } public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_) { p_180482_2_ = super.func_180482_a(p_180482_1_, p_180482_2_); this.func_175512_b(func_175510_a(this.worldObj.rand)); return p_180482_2_; } private EnumDyeColor func_175511_a(EntityAnimal p_175511_1_, EntityAnimal p_175511_2_) { int var3 = ((EntitySheep)p_175511_1_).func_175509_cj().getDyeColorDamage(); int var4 = ((EntitySheep)p_175511_2_).func_175509_cj().getDyeColorDamage(); this.inventoryCrafting.getStackInSlot(0).setItemDamage(var3); this.inventoryCrafting.getStackInSlot(1).setItemDamage(var4); ItemStack var5 = CraftingManager.getInstance().findMatchingRecipe(this.inventoryCrafting, ((EntitySheep)p_175511_1_).worldObj); int var6; if (var5 != null && var5.getItem() == Items.dye) { var6 = var5.getMetadata(); } else { var6 = this.worldObj.rand.nextBoolean() ? var3 : var4; } return EnumDyeColor.func_176766_a(var6); } public float getEyeHeight() { return 0.95F * this.height; } public EntityAgeable createChild(EntityAgeable p_90011_1_) { return this.func_180491_b(p_90011_1_); } static { field_175514_bm.put(EnumDyeColor.WHITE, new float[] {1.0F, 1.0F, 1.0F}); field_175514_bm.put(EnumDyeColor.ORANGE, new float[] {0.85F, 0.5F, 0.2F}); field_175514_bm.put(EnumDyeColor.MAGENTA, new float[] {0.7F, 0.3F, 0.85F}); field_175514_bm.put(EnumDyeColor.LIGHT_BLUE, new float[] {0.4F, 0.6F, 0.85F}); field_175514_bm.put(EnumDyeColor.YELLOW, new float[] {0.9F, 0.9F, 0.2F}); field_175514_bm.put(EnumDyeColor.LIME, new float[] {0.5F, 0.8F, 0.1F}); field_175514_bm.put(EnumDyeColor.PINK, new float[] {0.95F, 0.5F, 0.65F}); field_175514_bm.put(EnumDyeColor.GRAY, new float[] {0.3F, 0.3F, 0.3F}); field_175514_bm.put(EnumDyeColor.SILVER, new float[] {0.6F, 0.6F, 0.6F}); field_175514_bm.put(EnumDyeColor.CYAN, new float[] {0.3F, 0.5F, 0.6F}); field_175514_bm.put(EnumDyeColor.PURPLE, new float[] {0.5F, 0.25F, 0.7F}); field_175514_bm.put(EnumDyeColor.BLUE, new float[] {0.2F, 0.3F, 0.7F}); field_175514_bm.put(EnumDyeColor.BROWN, new float[] {0.4F, 0.3F, 0.2F}); field_175514_bm.put(EnumDyeColor.GREEN, new float[] {0.4F, 0.5F, 0.2F}); field_175514_bm.put(EnumDyeColor.RED, new float[] {0.6F, 0.2F, 0.2F}); field_175514_bm.put(EnumDyeColor.BLACK, new float[] {0.1F, 0.1F, 0.1F}); } }