package net.minecraft.entity.passive;
import com.google.common.collect.Maps;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIEatGrass;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathNavigateGround;
import net.minecraft.util.BlockPos;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
public class EntitySheep extends EntityAnimal
{
/**
* Internal crafting inventory used to check the result of mixing dyes corresponding to the fleece color when
* breeding sheep.
*/
private final InventoryCrafting inventoryCrafting = new InventoryCrafting(new Container()
{
private static final String __OBFID = "CL_00001649";
public boolean canInteractWith(EntityPlayer playerIn)
{
return false;
}
}, 2, 1);
private static final Map field_175514_bm = Maps.newEnumMap(EnumDyeColor.class);
/**
* Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each
* tick.
*/
private int sheepTimer;
private EntityAIEatGrass entityAIEatGrass = new EntityAIEatGrass(this);
private static final String __OBFID = "CL_00001648";
public static float[] func_175513_a(EnumDyeColor p_175513_0_)
{
return (float[])field_175514_bm.get(p_175513_0_);
}
public EntitySheep(World worldIn)
{
super(worldIn);
this.setSize(0.9F, 1.3F);
((PathNavigateGround)this.getNavigator()).func_179690_a(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.1D, Items.wheat, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, this.entityAIEatGrass);
this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.inventoryCrafting.setInventorySlotContents(0, new ItemStack(Items.dye, 1, 0));
this.inventoryCrafting.setInventorySlotContents(1, new ItemStack(Items.dye, 1, 0));
}
protected void updateAITasks()
{
this.sheepTimer = this.entityAIEatGrass.getEatingGrassTimer();
super.updateAITasks();
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
if (this.worldObj.isRemote)
{
this.sheepTimer = Math.max(0, this.sheepTimer - 1);
}
super.onLivingUpdate();
}
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, new Byte((byte)0));
}
/**
* Drop 0-2 items of this living's type
*/
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
{
if (!this.getSheared())
{
this.entityDropItem(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.func_175509_cj().func_176765_a()), 0.0F);
}
int var3 = this.rand.nextInt(2) + 1 + this.rand.nextInt(1 + p_70628_2_);
for (int var4 = 0; var4 < var3; ++var4)
{
if (this.isBurning())
{
this.dropItem(Items.cooked_mutton, 1);
}
else
{
this.dropItem(Items.mutton, 1);
}
}
}
protected Item getDropItem()
{
return Item.getItemFromBlock(Blocks.wool);
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
public boolean interact(EntityPlayer p_70085_1_)
{
ItemStack var2 = p_70085_1_.inventory.getCurrentItem();
if (var2 != null && var2.getItem() == Items.shears && !this.getSheared() && !this.isChild())
{
if (!this.worldObj.isRemote)
{
this.setSheared(true);
int var3 = 1 + this.rand.nextInt(3);
for (int var4 = 0; var4 < var3; ++var4)
{
EntityItem var5 = this.entityDropItem(new ItemStack(Item.getItemFromBlock(Blocks.wool), 1, this.func_175509_cj().func_176765_a()), 1.0F);
var5.motionY += (double)(this.rand.nextFloat() * 0.05F);
var5.motionX += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
var5.motionZ += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
}
}
var2.damageItem(1, p_70085_1_);
this.playSound("mob.sheep.shear", 1.0F, 1.0F);
}
return super.interact(p_70085_1_);
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
super.writeEntityToNBT(tagCompound);
tagCompound.setBoolean("Sheared", this.getSheared());
tagCompound.setByte("Color", (byte)this.func_175509_cj().func_176765_a());
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.setSheared(tagCompund.getBoolean("Sheared"));
this.func_175512_b(EnumDyeColor.func_176764_b(tagCompund.getByte("Color")));
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return "mob.sheep.say";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.sheep.say";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.sheep.say";
}
protected void func_180429_a(BlockPos p_180429_1_, Block p_180429_2_)
{
this.playSound("mob.sheep.step", 0.15F, 1.0F);
}
public EnumDyeColor func_175509_cj()
{
return EnumDyeColor.func_176764_b(this.dataWatcher.getWatchableObjectByte(16) & 15);
}
public void func_175512_b(EnumDyeColor p_175512_1_)
{
byte var2 = this.dataWatcher.getWatchableObjectByte(16);
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & 240 | p_175512_1_.func_176765_a() & 15)));
}
/**
* returns true if a sheeps wool has been sheared
*/
public boolean getSheared()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 16) != 0;
}
/**
* make a sheep sheared if set to true
*/
public void setSheared(boolean p_70893_1_)
{
byte var2 = this.dataWatcher.getWatchableObjectByte(16);
if (p_70893_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 | 16)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & -17)));
}
}
public static EnumDyeColor func_175510_a(Random p_175510_0_)
{
int var1 = p_175510_0_.nextInt(100);
return var1 < 5 ? EnumDyeColor.BLACK : (var1 < 10 ? EnumDyeColor.GRAY : (var1 < 15 ? EnumDyeColor.SILVER : (var1 < 18 ? EnumDyeColor.BROWN : (p_175510_0_.nextInt(500) == 0 ? EnumDyeColor.PINK : EnumDyeColor.WHITE))));
}
public EntitySheep func_180491_b(EntityAgeable p_180491_1_)
{
EntitySheep var2 = (EntitySheep)p_180491_1_;
EntitySheep var3 = new EntitySheep(this.worldObj);
var3.func_175512_b(this.func_175511_a(this, var2));
return var3;
}
/**
* This function applies the benefits of growing back wool and faster growing up to the acting entity. (This
* function is used in the AIEatGrass)
*/
public void eatGrassBonus()
{
this.setSheared(false);
if (this.isChild())
{
this.addGrowth(60);
}
}
public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
{
p_180482_2_ = super.func_180482_a(p_180482_1_, p_180482_2_);
this.func_175512_b(func_175510_a(this.worldObj.rand));
return p_180482_2_;
}
private EnumDyeColor func_175511_a(EntityAnimal p_175511_1_, EntityAnimal p_175511_2_)
{
int var3 = ((EntitySheep)p_175511_1_).func_175509_cj().getDyeColorDamage();
int var4 = ((EntitySheep)p_175511_2_).func_175509_cj().getDyeColorDamage();
this.inventoryCrafting.getStackInSlot(0).setItemDamage(var3);
this.inventoryCrafting.getStackInSlot(1).setItemDamage(var4);
ItemStack var5 = CraftingManager.getInstance().findMatchingRecipe(this.inventoryCrafting, ((EntitySheep)p_175511_1_).worldObj);
int var6;
if (var5 != null && var5.getItem() == Items.dye)
{
var6 = var5.getMetadata();
}
else
{
var6 = this.worldObj.rand.nextBoolean() ? var3 : var4;
}
return EnumDyeColor.func_176766_a(var6);
}
public float getEyeHeight()
{
return 0.95F * this.height;
}
public EntityAgeable createChild(EntityAgeable p_90011_1_)
{
return this.func_180491_b(p_90011_1_);
}
static
{
field_175514_bm.put(EnumDyeColor.WHITE, new float[] {1.0F, 1.0F, 1.0F});
field_175514_bm.put(EnumDyeColor.ORANGE, new float[] {0.85F, 0.5F, 0.2F});
field_175514_bm.put(EnumDyeColor.MAGENTA, new float[] {0.7F, 0.3F, 0.85F});
field_175514_bm.put(EnumDyeColor.LIGHT_BLUE, new float[] {0.4F, 0.6F, 0.85F});
field_175514_bm.put(EnumDyeColor.YELLOW, new float[] {0.9F, 0.9F, 0.2F});
field_175514_bm.put(EnumDyeColor.LIME, new float[] {0.5F, 0.8F, 0.1F});
field_175514_bm.put(EnumDyeColor.PINK, new float[] {0.95F, 0.5F, 0.65F});
field_175514_bm.put(EnumDyeColor.GRAY, new float[] {0.3F, 0.3F, 0.3F});
field_175514_bm.put(EnumDyeColor.SILVER, new float[] {0.6F, 0.6F, 0.6F});
field_175514_bm.put(EnumDyeColor.CYAN, new float[] {0.3F, 0.5F, 0.6F});
field_175514_bm.put(EnumDyeColor.PURPLE, new float[] {0.5F, 0.25F, 0.7F});
field_175514_bm.put(EnumDyeColor.BLUE, new float[] {0.2F, 0.3F, 0.7F});
field_175514_bm.put(EnumDyeColor.BROWN, new float[] {0.4F, 0.3F, 0.2F});
field_175514_bm.put(EnumDyeColor.GREEN, new float[] {0.4F, 0.5F, 0.2F});
field_175514_bm.put(EnumDyeColor.RED, new float[] {0.6F, 0.2F, 0.2F});
field_175514_bm.put(EnumDyeColor.BLACK, new float[] {0.1F, 0.1F, 0.1F});
}
}