package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.EnumSkyBlock;
import net.minecraft.world.World;
public class BlockIce extends BlockBreakable
{
private static final String __OBFID = "CL_00000259";
public BlockIce()
{
super(Material.ice, false);
this.slipperiness = 0.98F;
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.tabBlock);
}
public void harvestBlock(World worldIn, EntityPlayer playerIn, BlockPos pos, IBlockState state, TileEntity te)
{
playerIn.triggerAchievement(StatList.mineBlockStatArray[Block.getIdFromBlock(this)]);
playerIn.addExhaustion(0.025F);
if (this.canSilkHarvest() && EnchantmentHelper.getSilkTouchModifier(playerIn))
{
ItemStack var8 = this.createStackedBlock(state);
if (var8 != null)
{
spawnAsEntity(worldIn, pos, var8);
}
}
else
{
if (worldIn.provider.func_177500_n())
{
worldIn.setBlockToAir(pos);
return;
}
int var6 = EnchantmentHelper.getFortuneModifier(playerIn);
this.dropBlockAsItem(worldIn, pos, state, var6);
Material var7 = worldIn.getBlockState(pos.offsetDown()).getBlock().getMaterial();
if (var7.blocksMovement() || var7.isLiquid())
{
worldIn.setBlockState(pos, Blocks.flowing_water.getDefaultState());
}
}
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > 11 - this.getLightOpacity())
{
if (worldIn.provider.func_177500_n())
{
worldIn.setBlockToAir(pos);
}
else
{
this.dropBlockAsItem(worldIn, pos, worldIn.getBlockState(pos), 0);
worldIn.setBlockState(pos, Blocks.water.getDefaultState());
}
}
}
public int getMobilityFlag()
{
return 0;
}
}