package net.minecraft.network.login.server; import com.mojang.authlib.GameProfile; import java.io.IOException; import java.util.UUID; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.login.INetHandlerLoginClient; public class S02PacketLoginSuccess implements Packet { private GameProfile profile; private static final String __OBFID = "CL_00001375"; public S02PacketLoginSuccess() {} public S02PacketLoginSuccess(GameProfile profileIn) { this.profile = profileIn; } /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { String var2 = data.readStringFromBuffer(36); String var3 = data.readStringFromBuffer(16); UUID var4 = UUID.fromString(var2); this.profile = new GameProfile(var4, var3); } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { UUID var2 = this.profile.getId(); data.writeString(var2 == null ? "" : var2.toString()); data.writeString(this.profile.getName()); } public void func_180771_a(INetHandlerLoginClient p_180771_1_) { p_180771_1_.handleLoginSuccess(this); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.func_180771_a((INetHandlerLoginClient)handler); } }