package net.minecraft.world.biome;
import java.util.Random;
import net.minecraft.block.BlockSilverfish;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenMinable;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenHills extends BiomeGenBase
{
private WorldGenerator theWorldGenerator;
private WorldGenTaiga2 field_150634_aD;
private int field_150635_aE;
private int field_150636_aF;
private int field_150637_aG;
private int field_150638_aH;
private static final String __OBFID = "CL_00000168";
protected BiomeGenHills(int p_i45373_1_, boolean p_i45373_2_)
{
super(p_i45373_1_);
this.theWorldGenerator = new WorldGenMinable(Blocks.monster_egg.getDefaultState().withProperty(BlockSilverfish.VARIANT_PROP, BlockSilverfish.EnumType.STONE), 9);
this.field_150634_aD = new WorldGenTaiga2(false);
this.field_150635_aE = 0;
this.field_150636_aF = 1;
this.field_150637_aG = 2;
this.field_150638_aH = this.field_150635_aE;
if (p_i45373_2_)
{
this.theBiomeDecorator.treesPerChunk = 3;
this.field_150638_aH = this.field_150636_aF;
}
}
public WorldGenAbstractTree genBigTreeChance(Random p_150567_1_)
{
return (WorldGenAbstractTree)(p_150567_1_.nextInt(3) > 0 ? this.field_150634_aD : super.genBigTreeChance(p_150567_1_));
}
public void func_180624_a(World worldIn, Random p_180624_2_, BlockPos p_180624_3_)
{
super.func_180624_a(worldIn, p_180624_2_, p_180624_3_);
int var4 = 3 + p_180624_2_.nextInt(6);
int var5;
int var6;
int var7;
for (var5 = 0; var5 < var4; ++var5)
{
var6 = p_180624_2_.nextInt(16);
var7 = p_180624_2_.nextInt(28) + 4;
int var8 = p_180624_2_.nextInt(16);
BlockPos var9 = p_180624_3_.add(var6, var7, var8);
if (worldIn.getBlockState(var9).getBlock() == Blocks.stone)
{
worldIn.setBlockState(var9, Blocks.emerald_ore.getDefaultState(), 2);
}
}
for (var4 = 0; var4 < 7; ++var4)
{
var5 = p_180624_2_.nextInt(16);
var6 = p_180624_2_.nextInt(64);
var7 = p_180624_2_.nextInt(16);
this.theWorldGenerator.generate(worldIn, p_180624_2_, p_180624_3_.add(var5, var6, var7));
}
}
public void genTerrainBlocks(World worldIn, Random p_180622_2_, ChunkPrimer p_180622_3_, int p_180622_4_, int p_180622_5_, double p_180622_6_)
{
this.topBlock = Blocks.grass.getDefaultState();
this.fillerBlock = Blocks.dirt.getDefaultState();
if ((p_180622_6_ < -1.0D || p_180622_6_ > 2.0D) && this.field_150638_aH == this.field_150637_aG)
{
this.topBlock = Blocks.gravel.getDefaultState();
this.fillerBlock = Blocks.gravel.getDefaultState();
}
else if (p_180622_6_ > 1.0D && this.field_150638_aH != this.field_150636_aF)
{
this.topBlock = Blocks.stone.getDefaultState();
this.fillerBlock = Blocks.stone.getDefaultState();
}
this.func_180628_b(worldIn, p_180622_2_, p_180622_3_, p_180622_4_, p_180622_5_, p_180622_6_);
}
/**
* this creates a mutation specific to Hills biomes
*/
private BiomeGenHills mutateHills(BiomeGenBase p_150633_1_)
{
this.field_150638_aH = this.field_150637_aG;
this.func_150557_a(p_150633_1_.color, true);
this.setBiomeName(p_150633_1_.biomeName + " M");
this.setHeight(new BiomeGenBase.Height(p_150633_1_.minHeight, p_150633_1_.maxHeight));
this.setTemperatureRainfall(p_150633_1_.temperature, p_150633_1_.rainfall);
return this;
}
protected BiomeGenBase createMutatedBiome(int p_180277_1_)
{
return (new BiomeGenHills(p_180277_1_, false)).mutateHills(this);
}
}