package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.InventoryEnderChest;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEnderChest;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class BlockEnderChest extends BlockContainer
{
public static final PropertyDirection field_176437_a = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
private static final String __OBFID = "CL_00000238";
protected BlockEnderChest()
{
super(Material.rock);
this.setDefaultState(this.blockState.getBaseState().withProperty(field_176437_a, EnumFacing.NORTH));
this.setCreativeTab(CreativeTabs.tabDecorations);
this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
}
public boolean isOpaqueCube()
{
return false;
}
public boolean isFullCube()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 2;
}
/**
* Get the Item that this Block should drop when harvested.
*
* @param fortune the level of the Fortune enchantment on the player's tool
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Item.getItemFromBlock(Blocks.obsidian);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 8;
}
protected boolean canSilkHarvest()
{
return true;
}
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(field_176437_a, placer.func_174811_aO().getOpposite());
}
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
worldIn.setBlockState(pos, state.withProperty(field_176437_a, placer.func_174811_aO().getOpposite()), 2);
}
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
InventoryEnderChest var9 = playerIn.getInventoryEnderChest();
TileEntity var10 = worldIn.getTileEntity(pos);
if (var9 != null && var10 instanceof TileEntityEnderChest)
{
if (worldIn.getBlockState(pos.offsetUp()).getBlock().isNormalCube())
{
return true;
}
else if (worldIn.isRemote)
{
return true;
}
else
{
var9.setChestTileEntity((TileEntityEnderChest)var10);
playerIn.displayGUIChest(var9);
return true;
}
}
else
{
return true;
}
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityEnderChest();
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
EnumFacing var2 = EnumFacing.getFront(meta);
if (var2.getAxis() == EnumFacing.Axis.Y)
{
var2 = EnumFacing.NORTH;
}
return this.getDefaultState().withProperty(field_176437_a, var2);
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(field_176437_a)).getIndex();
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {field_176437_a});
}
}