package net.minecraft.entity.item;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityXPOrb extends Entity
{
/**
* A constantly increasing value that RenderXPOrb uses to control the colour shifting (Green / yellow)
*/
public int xpColor;
/** The age of the XP orb in ticks. */
public int xpOrbAge;
public int field_70532_c;
/** The health of this XP orb. */
private int xpOrbHealth = 5;
/** This is how much XP this orb has. */
private int xpValue;
/** The closest EntityPlayer to this orb. */
private EntityPlayer closestPlayer;
/** Threshold color for tracking players */
private int xpTargetColor;
private static final String __OBFID = "CL_00001544";
public EntityXPOrb(World worldIn, double p_i1585_2_, double p_i1585_4_, double p_i1585_6_, int p_i1585_8_)
{
super(worldIn);
this.setSize(0.5F, 0.5F);
this.setPosition(p_i1585_2_, p_i1585_4_, p_i1585_6_);
this.rotationYaw = (float)(Math.random() * 360.0D);
this.motionX = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D) * 2.0F);
this.motionY = (double)((float)(Math.random() * 0.2D) * 2.0F);
this.motionZ = (double)((float)(Math.random() * 0.20000000298023224D - 0.10000000149011612D) * 2.0F);
this.xpValue = p_i1585_8_;
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
public EntityXPOrb(World worldIn)
{
super(worldIn);
this.setSize(0.25F, 0.25F);
}
protected void entityInit() {}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.field_70532_c > 0)
{
--this.field_70532_c;
}
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.029999999329447746D;
if (this.worldObj.getBlockState(new BlockPos(this)).getBlock().getMaterial() == Material.lava)
{
this.motionY = 0.20000000298023224D;
this.motionX = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
this.motionZ = (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
this.playSound("random.fizz", 0.4F, 2.0F + this.rand.nextFloat() * 0.4F);
}
this.pushOutOfBlocks(this.posX, (this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY) / 2.0D, this.posZ);
double var1 = 8.0D;
if (this.xpTargetColor < this.xpColor - 20 + this.getEntityId() % 100)
{
if (this.closestPlayer == null || this.closestPlayer.getDistanceSqToEntity(this) > var1 * var1)
{
this.closestPlayer = this.worldObj.getClosestPlayerToEntity(this, var1);
}
this.xpTargetColor = this.xpColor;
}
if (this.closestPlayer != null && this.closestPlayer.func_175149_v())
{
this.closestPlayer = null;
}
if (this.closestPlayer != null)
{
double var3 = (this.closestPlayer.posX - this.posX) / var1;
double var5 = (this.closestPlayer.posY + (double)this.closestPlayer.getEyeHeight() - this.posY) / var1;
double var7 = (this.closestPlayer.posZ - this.posZ) / var1;
double var9 = Math.sqrt(var3 * var3 + var5 * var5 + var7 * var7);
double var11 = 1.0D - var9;
if (var11 > 0.0D)
{
var11 *= var11;
this.motionX += var3 / var9 * var11 * 0.1D;
this.motionY += var5 / var9 * var11 * 0.1D;
this.motionZ += var7 / var9 * var11 * 0.1D;
}
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
float var13 = 0.98F;
if (this.onGround)
{
var13 = this.worldObj.getBlockState(new BlockPos(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.getEntityBoundingBox().minY) - 1, MathHelper.floor_double(this.posZ))).getBlock().slipperiness * 0.98F;
}
this.motionX *= (double)var13;
this.motionY *= 0.9800000190734863D;
this.motionZ *= (double)var13;
if (this.onGround)
{
this.motionY *= -0.8999999761581421D;
}
++this.xpColor;
++this.xpOrbAge;
if (this.xpOrbAge >= 6000)
{
this.setDead();
}
}
/**
* Returns if this entity is in water and will end up adding the waters velocity to the entity
*/
public boolean handleWaterMovement()
{
return this.worldObj.handleMaterialAcceleration(this.getEntityBoundingBox(), Material.water, this);
}
/**
* Will deal the specified amount of damage to the entity if the entity isn't immune to fire damage. Args:
* amountDamage
*/
protected void dealFireDamage(int amount)
{
this.attackEntityFrom(DamageSource.inFire, (float)amount);
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource source, float amount)
{
if (this.func_180431_b(source))
{
return false;
}
else
{
this.setBeenAttacked();
this.xpOrbHealth = (int)((float)this.xpOrbHealth - amount);
if (this.xpOrbHealth <= 0)
{
this.setDead();
}
return false;
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setShort("Health", (short)((byte)this.xpOrbHealth));
tagCompound.setShort("Age", (short)this.xpOrbAge);
tagCompound.setShort("Value", (short)this.xpValue);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xpOrbHealth = tagCompund.getShort("Health") & 255;
this.xpOrbAge = tagCompund.getShort("Age");
this.xpValue = tagCompund.getShort("Value");
}
/**
* Called by a player entity when they collide with an entity
*/
public void onCollideWithPlayer(EntityPlayer entityIn)
{
if (!this.worldObj.isRemote)
{
if (this.field_70532_c == 0 && entityIn.xpCooldown == 0)
{
entityIn.xpCooldown = 2;
this.worldObj.playSoundAtEntity(entityIn, "random.orb", 0.1F, 0.5F * ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.8F));
entityIn.onItemPickup(this, 1);
entityIn.addExperience(this.xpValue);
this.setDead();
}
}
}
/**
* Returns the XP value of this XP orb.
*/
public int getXpValue()
{
return this.xpValue;
}
/**
* Get a fragment of the maximum experience points value for the supplied value of experience points value.
*/
public static int getXPSplit(int p_70527_0_)
{
return p_70527_0_ >= 2477 ? 2477 : (p_70527_0_ >= 1237 ? 1237 : (p_70527_0_ >= 617 ? 617 : (p_70527_0_ >= 307 ? 307 : (p_70527_0_ >= 149 ? 149 : (p_70527_0_ >= 73 ? 73 : (p_70527_0_ >= 37 ? 37 : (p_70527_0_ >= 17 ? 17 : (p_70527_0_ >= 7 ? 7 : (p_70527_0_ >= 3 ? 3 : 1)))))))));
}
/**
* If returns false, the item will not inflict any damage against entities.
*/
public boolean canAttackWithItem()
{
return false;
}
}