package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.world.EnumSkyBlock; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockSnow extends Block { public static final PropertyInteger LAYERS_PROP = PropertyInteger.create("layers", 1, 8); private static final String __OBFID = "CL_00000309"; protected BlockSnow() { super(Material.snow); this.setDefaultState(this.blockState.getBaseState().withProperty(LAYERS_PROP, Integer.valueOf(1))); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); this.setBlockBoundsForItemRender(); } public boolean isPassable(IBlockAccess blockAccess, BlockPos pos) { return ((Integer)blockAccess.getBlockState(pos).getValue(LAYERS_PROP)).intValue() < 5; } public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { int var4 = ((Integer)state.getValue(LAYERS_PROP)).intValue() - 1; float var5 = 0.125F; return new AxisAlignedBB((double)pos.getX() + this.minX, (double)pos.getY() + this.minY, (double)pos.getZ() + this.minZ, (double)pos.getX() + this.maxX, (double)((float)pos.getY() + (float)var4 * var5), (double)pos.getZ() + this.maxZ); } public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /** * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.getBoundsForLayers(0); } public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos) { IBlockState var3 = access.getBlockState(pos); this.getBoundsForLayers(((Integer)var3.getValue(LAYERS_PROP)).intValue()); } protected void getBoundsForLayers(int p_150154_1_) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, (float)p_150154_1_ / 8.0F, 1.0F); } public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { IBlockState var3 = worldIn.getBlockState(pos.offsetDown()); Block var4 = var3.getBlock(); return var4 != Blocks.ice && var4 != Blocks.packed_ice ? (var4.getMaterial() == Material.leaves ? true : (var4 == this && ((Integer)var3.getValue(LAYERS_PROP)).intValue() == 7 ? true : var4.isOpaqueCube() && var4.blockMaterial.blocksMovement())) : false; } public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) { this.checkAndDropBlock(worldIn, pos, state); } private boolean checkAndDropBlock(World worldIn, BlockPos p_176314_2_, IBlockState p_176314_3_) { if (!this.canPlaceBlockAt(worldIn, p_176314_2_)) { this.dropBlockAsItem(worldIn, p_176314_2_, p_176314_3_, 0); worldIn.setBlockToAir(p_176314_2_); return false; } else { return true; } } public void harvestBlock(World worldIn, EntityPlayer playerIn, BlockPos pos, IBlockState state, TileEntity te) { spawnAsEntity(worldIn, pos, new ItemStack(Items.snowball, ((Integer)state.getValue(LAYERS_PROP)).intValue() + 1, 0)); worldIn.setBlockToAir(pos); playerIn.triggerAchievement(StatList.mineBlockStatArray[Block.getIdFromBlock(this)]); } /** * Get the Item that this Block should drop when harvested. * * @param fortune the level of the Fortune enchantment on the player's tool */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Items.snowball; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > 11) { this.dropBlockAsItem(worldIn, pos, worldIn.getBlockState(pos), 0); worldIn.setBlockToAir(pos); } } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(LAYERS_PROP, Integer.valueOf((meta & 7) + 1)); } /** * Whether this Block can be replaced directly by other blocks (true for e.g. tall grass) */ public boolean isReplaceable(World worldIn, BlockPos pos) { return ((Integer)worldIn.getBlockState(pos).getValue(LAYERS_PROP)).intValue() == 1; } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { return ((Integer)state.getValue(LAYERS_PROP)).intValue() - 1; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {LAYERS_PROP}); } }