package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.util.BlockPos; import net.minecraft.world.World; public class WorldGenClay extends WorldGenerator { private Block field_150546_a; /** The number of blocks to generate. */ private int numberOfBlocks; private static final String __OBFID = "CL_00000405"; public WorldGenClay(int p_i2011_1_) { this.field_150546_a = Blocks.clay; this.numberOfBlocks = p_i2011_1_; } public boolean generate(World worldIn, Random p_180709_2_, BlockPos p_180709_3_) { if (worldIn.getBlockState(p_180709_3_).getBlock().getMaterial() != Material.water) { return false; } else { int var4 = p_180709_2_.nextInt(this.numberOfBlocks - 2) + 2; byte var5 = 1; for (int var6 = p_180709_3_.getX() - var4; var6 <= p_180709_3_.getX() + var4; ++var6) { for (int var7 = p_180709_3_.getZ() - var4; var7 <= p_180709_3_.getZ() + var4; ++var7) { int var8 = var6 - p_180709_3_.getX(); int var9 = var7 - p_180709_3_.getZ(); if (var8 * var8 + var9 * var9 <= var4 * var4) { for (int var10 = p_180709_3_.getY() - var5; var10 <= p_180709_3_.getY() + var5; ++var10) { BlockPos var11 = new BlockPos(var6, var10, var7); Block var12 = worldIn.getBlockState(var11).getBlock(); if (var12 == Blocks.dirt || var12 == Blocks.clay) { worldIn.setBlockState(var11, this.field_150546_a.getDefaultState(), 2); } } } } } return true; } } }