package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntitySign;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockSign extends BlockContainer
{
private static final String __OBFID = "CL_00000306";
protected BlockSign()
{
super(Material.wood);
float var1 = 0.25F;
float var2 = 1.0F;
this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, var2, 0.5F + var1);
}
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
return null;
}
public boolean isFullCube()
{
return false;
}
public boolean isPassable(IBlockAccess blockAccess, BlockPos pos)
{
return true;
}
public boolean isOpaqueCube()
{
return false;
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntitySign();
}
/**
* Get the Item that this Block should drop when harvested.
*
* @param fortune the level of the Fortune enchantment on the player's tool
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Items.sign;
}
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
{
return true;
}
else
{
TileEntity var9 = worldIn.getTileEntity(pos);
return var9 instanceof TileEntitySign ? ((TileEntitySign)var9).func_174882_b(playerIn) : false;
}
}
}