package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntitySign; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockSign extends BlockContainer { private static final String __OBFID = "CL_00000306"; protected BlockSign() { super(Material.wood); float var1 = 0.25F; float var2 = 1.0F; this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, var2, 0.5F + var1); } public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { return null; } public boolean isFullCube() { return false; } public boolean isPassable(IBlockAccess blockAccess, BlockPos pos) { return true; } public boolean isOpaqueCube() { return false; } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntitySign(); } /** * Get the Item that this Block should drop when harvested. * * @param fortune the level of the Fortune enchantment on the player's tool */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Items.sign; } public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity var9 = worldIn.getTileEntity(pos); return var9 instanceof TileEntitySign ? ((TileEntitySign)var9).func_174882_b(playerIn) : false; } } }