package com.github.tuserver.api.entity.Animals;
import com.github.tuserver.api.entity.Ageable;
import com.github.tuserver.api.inv.ItemStack;
public interface Pig extends Animal {
/**
* returns true if all the conditions for steering the entity are met. For
* pigs, this is true if it is being ridden by a player and the player is
* holding a carrot-on-a-stick
*/
public boolean canBeSteered();
/**
* Returns true if the pig is saddled.
*/
public boolean getSaddled();
/**
* Set or remove the saddle of the pig.
*/
public void setSaddled(boolean p_70900_1_);
public Pig createChild(Ageable p_90011_1_);
/**
* Checks if the parameter is an item which this animal can be fed to breed
* it (wheat, carrots or seeds depending on the animal type)
*/
@Override
public boolean isBreedingItem(ItemStack p_70877_1_);
}