package net.minecraft.world.gen;
import com.google.common.collect.Lists;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenDungeons;
import net.minecraft.world.gen.feature.WorldGenLakes;
import net.minecraft.world.gen.structure.MapGenMineshaft;
import net.minecraft.world.gen.structure.MapGenScatteredFeature;
import net.minecraft.world.gen.structure.MapGenStronghold;
import net.minecraft.world.gen.structure.MapGenStructure;
import net.minecraft.world.gen.structure.MapGenVillage;
import net.minecraft.world.gen.structure.StructureOceanMonument;
public class ChunkProviderFlat implements IChunkProvider
{
private World worldObj;
private Random random;
private final IBlockState[] cachedBlockIDs = new IBlockState[256];
private final FlatGeneratorInfo flatWorldGenInfo;
private final List structureGenerators = Lists.newArrayList();
private final boolean hasDecoration;
private final boolean hasDungeons;
private WorldGenLakes waterLakeGenerator;
private WorldGenLakes lavaLakeGenerator;
private static final String __OBFID = "CL_00000391";
public ChunkProviderFlat(World worldIn, long p_i2004_2_, boolean p_i2004_4_, String p_i2004_5_)
{
this.worldObj = worldIn;
this.random = new Random(p_i2004_2_);
this.flatWorldGenInfo = FlatGeneratorInfo.createFlatGeneratorFromString(p_i2004_5_);
if (p_i2004_4_)
{
Map var6 = this.flatWorldGenInfo.getWorldFeatures();
if (var6.containsKey("village"))
{
Map var7 = (Map)var6.get("village");
if (!var7.containsKey("size"))
{
var7.put("size", "1");
}
this.structureGenerators.add(new MapGenVillage(var7));
}
if (var6.containsKey("biome_1"))
{
this.structureGenerators.add(new MapGenScatteredFeature((Map)var6.get("biome_1")));
}
if (var6.containsKey("mineshaft"))
{
this.structureGenerators.add(new MapGenMineshaft((Map)var6.get("mineshaft")));
}
if (var6.containsKey("stronghold"))
{
this.structureGenerators.add(new MapGenStronghold((Map)var6.get("stronghold")));
}
if (var6.containsKey("oceanmonument"))
{
this.structureGenerators.add(new StructureOceanMonument((Map)var6.get("oceanmonument")));
}
}
if (this.flatWorldGenInfo.getWorldFeatures().containsKey("lake"))
{
this.waterLakeGenerator = new WorldGenLakes(Blocks.water);
}
if (this.flatWorldGenInfo.getWorldFeatures().containsKey("lava_lake"))
{
this.lavaLakeGenerator = new WorldGenLakes(Blocks.lava);
}
this.hasDungeons = this.flatWorldGenInfo.getWorldFeatures().containsKey("dungeon");
boolean var11 = true;
Iterator var12 = this.flatWorldGenInfo.getFlatLayers().iterator();
while (var12.hasNext())
{
FlatLayerInfo var8 = (FlatLayerInfo)var12.next();
for (int var9 = var8.getMinY(); var9 < var8.getMinY() + var8.getLayerCount(); ++var9)
{
IBlockState var10 = var8.func_175900_c();
if (var10.getBlock() != Blocks.air)
{
var11 = false;
this.cachedBlockIDs[var9] = var10;
}
}
}
this.hasDecoration = var11 ? false : this.flatWorldGenInfo.getWorldFeatures().containsKey("decoration");
}
/**
* Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the
* specified chunk from the map seed and chunk seed
*/
public Chunk provideChunk(int p_73154_1_, int p_73154_2_)
{
ChunkPrimer var3 = new ChunkPrimer();
int var7;
for (int var4 = 0; var4 < this.cachedBlockIDs.length; ++var4)
{
IBlockState var5 = this.cachedBlockIDs[var4];
if (var5 != null)
{
for (int var6 = 0; var6 < 16; ++var6)
{
for (var7 = 0; var7 < 16; ++var7)
{
var3.setBlockState(var6, var4, var7, var5);
}
}
}
}
Iterator var8 = this.structureGenerators.iterator();
while (var8.hasNext())
{
MapGenBase var10 = (MapGenBase)var8.next();
var10.func_175792_a(this, this.worldObj, p_73154_1_, p_73154_2_, var3);
}
Chunk var9 = new Chunk(this.worldObj, var3, p_73154_1_, p_73154_2_);
BiomeGenBase[] var11 = this.worldObj.getWorldChunkManager().loadBlockGeneratorData((BiomeGenBase[])null, p_73154_1_ * 16, p_73154_2_ * 16, 16, 16);
byte[] var12 = var9.getBiomeArray();
for (var7 = 0; var7 < var12.length; ++var7)
{
var12[var7] = (byte)var11[var7].biomeID;
}
var9.generateSkylightMap();
return var9;
}
/**
* Checks to see if a chunk exists at x, y
*/
public boolean chunkExists(int p_73149_1_, int p_73149_2_)
{
return true;
}
/**
* Populates chunk with ores etc etc
*/
public void populate(IChunkProvider p_73153_1_, int p_73153_2_, int p_73153_3_)
{
int var4 = p_73153_2_ * 16;
int var5 = p_73153_3_ * 16;
BlockPos var6 = new BlockPos(var4, 0, var5);
BiomeGenBase var7 = this.worldObj.getBiomeGenForCoords(new BlockPos(var4 + 16, 0, var5 + 16));
boolean var8 = false;
this.random.setSeed(this.worldObj.getSeed());
long var9 = this.random.nextLong() / 2L * 2L + 1L;
long var11 = this.random.nextLong() / 2L * 2L + 1L;
this.random.setSeed((long)p_73153_2_ * var9 + (long)p_73153_3_ * var11 ^ this.worldObj.getSeed());
ChunkCoordIntPair var13 = new ChunkCoordIntPair(p_73153_2_, p_73153_3_);
Iterator var14 = this.structureGenerators.iterator();
while (var14.hasNext())
{
MapGenStructure var15 = (MapGenStructure)var14.next();
boolean var16 = var15.func_175794_a(this.worldObj, this.random, var13);
if (var15 instanceof MapGenVillage)
{
var8 |= var16;
}
}
if (this.waterLakeGenerator != null && !var8 && this.random.nextInt(4) == 0)
{
this.waterLakeGenerator.generate(this.worldObj, this.random, var6.add(this.random.nextInt(16) + 8, this.random.nextInt(256), this.random.nextInt(16) + 8));
}
if (this.lavaLakeGenerator != null && !var8 && this.random.nextInt(8) == 0)
{
BlockPos var17 = var6.add(this.random.nextInt(16) + 8, this.random.nextInt(this.random.nextInt(248) + 8), this.random.nextInt(16) + 8);
if (var17.getY() < 63 || this.random.nextInt(10) == 0)
{
this.lavaLakeGenerator.generate(this.worldObj, this.random, var17);
}
}
if (this.hasDungeons)
{
for (int var18 = 0; var18 < 8; ++var18)
{
(new WorldGenDungeons()).generate(this.worldObj, this.random, var6.add(this.random.nextInt(16) + 8, this.random.nextInt(256), this.random.nextInt(16) + 8));
}
}
if (this.hasDecoration)
{
var7.func_180624_a(this.worldObj, this.random, new BlockPos(var4, 0, var5));
}
}
public boolean func_177460_a(IChunkProvider p_177460_1_, Chunk p_177460_2_, int p_177460_3_, int p_177460_4_)
{
return false;
}
/**
* Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks.
* Return true if all chunks have been saved.
*/
public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_)
{
return true;
}
/**
* Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently
* unimplemented.
*/
public void saveExtraData() {}
/**
* Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
*/
public boolean unloadQueuedChunks()
{
return false;
}
/**
* Returns if the IChunkProvider supports saving.
*/
public boolean canSave()
{
return true;
}
/**
* Converts the instance data to a readable string.
*/
public String makeString()
{
return "FlatLevelSource";
}
public List func_177458_a(EnumCreatureType p_177458_1_, BlockPos p_177458_2_)
{
BiomeGenBase var3 = this.worldObj.getBiomeGenForCoords(p_177458_2_);
return var3.getSpawnableList(p_177458_1_);
}
public BlockPos func_180513_a(World worldIn, String p_180513_2_, BlockPos p_180513_3_)
{
if ("Stronghold".equals(p_180513_2_))
{
Iterator var4 = this.structureGenerators.iterator();
while (var4.hasNext())
{
MapGenStructure var5 = (MapGenStructure)var4.next();
if (var5 instanceof MapGenStronghold)
{
return var5.func_180706_b(worldIn, p_180513_3_);
}
}
}
return null;
}
public int getLoadedChunkCount()
{
return 0;
}
public void func_180514_a(Chunk p_180514_1_, int p_180514_2_, int p_180514_3_)
{
Iterator var4 = this.structureGenerators.iterator();
while (var4.hasNext())
{
MapGenStructure var5 = (MapGenStructure)var4.next();
var5.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
}
}
public Chunk func_177459_a(BlockPos p_177459_1_)
{
return this.provideChunk(p_177459_1_.getX() >> 4, p_177459_1_.getZ() >> 4);
}
}