package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockVine; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; public class WorldGenTrees extends WorldGenAbstractTree { /** The minimum height of a generated tree. */ private final int minTreeHeight; /** True if this tree should grow Vines. */ private final boolean vinesGrow; /** The metadata value of the wood to use in tree generation. */ private final int metaWood; /** The metadata value of the leaves to use in tree generation. */ private final int metaLeaves; private static final String __OBFID = "CL_00000438"; public WorldGenTrees(boolean p_i2027_1_) { this(p_i2027_1_, 4, 0, 0, false); } public WorldGenTrees(boolean p_i2028_1_, int p_i2028_2_, int p_i2028_3_, int p_i2028_4_, boolean p_i2028_5_) { super(p_i2028_1_); this.minTreeHeight = p_i2028_2_; this.metaWood = p_i2028_3_; this.metaLeaves = p_i2028_4_; this.vinesGrow = p_i2028_5_; } public boolean generate(World worldIn, Random p_180709_2_, BlockPos p_180709_3_) { int var4 = p_180709_2_.nextInt(3) + this.minTreeHeight; boolean var5 = true; if (p_180709_3_.getY() >= 1 && p_180709_3_.getY() + var4 + 1 <= 256) { byte var7; int var9; for (int var6 = p_180709_3_.getY(); var6 <= p_180709_3_.getY() + 1 + var4; ++var6) { var7 = 1; if (var6 == p_180709_3_.getY()) { var7 = 0; } if (var6 >= p_180709_3_.getY() + 1 + var4 - 2) { var7 = 2; } for (int var8 = p_180709_3_.getX() - var7; var8 <= p_180709_3_.getX() + var7 && var5; ++var8) { for (var9 = p_180709_3_.getZ() - var7; var9 <= p_180709_3_.getZ() + var7 && var5; ++var9) { if (var6 >= 0 && var6 < 256) { if (!this.func_150523_a(worldIn.getBlockState(new BlockPos(var8, var6, var9)).getBlock())) { var5 = false; } } else { var5 = false; } } } } if (!var5) { return false; } else { Block var19 = worldIn.getBlockState(p_180709_3_.offsetDown()).getBlock(); if ((var19 == Blocks.grass || var19 == Blocks.dirt || var19 == Blocks.farmland) && p_180709_3_.getY() < 256 - var4 - 1) { this.func_175921_a(worldIn, p_180709_3_.offsetDown()); var7 = 3; byte var20 = 0; int var10; int var11; int var12; int var13; BlockPos var16; for (var9 = p_180709_3_.getY() - var7 + var4; var9 <= p_180709_3_.getY() + var4; ++var9) { var10 = var9 - (p_180709_3_.getY() + var4); var11 = var20 + 1 - var10 / 2; for (var12 = p_180709_3_.getX() - var11; var12 <= p_180709_3_.getX() + var11; ++var12) { var13 = var12 - p_180709_3_.getX(); for (int var14 = p_180709_3_.getZ() - var11; var14 <= p_180709_3_.getZ() + var11; ++var14) { int var15 = var14 - p_180709_3_.getZ(); if (Math.abs(var13) != var11 || Math.abs(var15) != var11 || p_180709_2_.nextInt(2) != 0 && var10 != 0) { var16 = new BlockPos(var12, var9, var14); Block var17 = worldIn.getBlockState(var16).getBlock(); if (var17.getMaterial() == Material.air || var17.getMaterial() == Material.leaves || var17.getMaterial() == Material.vine) { this.func_175905_a(worldIn, var16, Blocks.leaves, this.metaLeaves); } } } } } for (var9 = 0; var9 < var4; ++var9) { Block var21 = worldIn.getBlockState(p_180709_3_.offsetUp(var9)).getBlock(); if (var21.getMaterial() == Material.air || var21.getMaterial() == Material.leaves || var21.getMaterial() == Material.vine) { this.func_175905_a(worldIn, p_180709_3_.offsetUp(var9), Blocks.log, this.metaWood); if (this.vinesGrow && var9 > 0) { if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(-1, var9, 0))) { this.func_175905_a(worldIn, p_180709_3_.add(-1, var9, 0), Blocks.vine, BlockVine.field_176275_S); } if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(1, var9, 0))) { this.func_175905_a(worldIn, p_180709_3_.add(1, var9, 0), Blocks.vine, BlockVine.field_176271_T); } if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(0, var9, -1))) { this.func_175905_a(worldIn, p_180709_3_.add(0, var9, -1), Blocks.vine, BlockVine.field_176272_Q); } if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(0, var9, 1))) { this.func_175905_a(worldIn, p_180709_3_.add(0, var9, 1), Blocks.vine, BlockVine.field_176276_R); } } } } if (this.vinesGrow) { for (var9 = p_180709_3_.getY() - 3 + var4; var9 <= p_180709_3_.getY() + var4; ++var9) { var10 = var9 - (p_180709_3_.getY() + var4); var11 = 2 - var10 / 2; for (var12 = p_180709_3_.getX() - var11; var12 <= p_180709_3_.getX() + var11; ++var12) { for (var13 = p_180709_3_.getZ() - var11; var13 <= p_180709_3_.getZ() + var11; ++var13) { BlockPos var23 = new BlockPos(var12, var9, var13); if (worldIn.getBlockState(var23).getBlock().getMaterial() == Material.leaves) { BlockPos var24 = var23.offsetWest(); var16 = var23.offsetEast(); BlockPos var25 = var23.offsetNorth(); BlockPos var18 = var23.offsetSouth(); if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var24).getBlock().getMaterial() == Material.air) { this.func_175923_a(worldIn, var24, BlockVine.field_176275_S); } if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var16).getBlock().getMaterial() == Material.air) { this.func_175923_a(worldIn, var16, BlockVine.field_176271_T); } if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var25).getBlock().getMaterial() == Material.air) { this.func_175923_a(worldIn, var25, BlockVine.field_176272_Q); } if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var18).getBlock().getMaterial() == Material.air) { this.func_175923_a(worldIn, var18, BlockVine.field_176276_R); } } } } } if (p_180709_2_.nextInt(5) == 0 && var4 > 5) { for (var9 = 0; var9 < 2; ++var9) { for (var10 = 0; var10 < 4; ++var10) { if (p_180709_2_.nextInt(4 - var9) == 0) { var11 = p_180709_2_.nextInt(3); EnumFacing var22 = EnumFacing.getHorizontal(var10).getOpposite(); this.func_175905_a(worldIn, p_180709_3_.add(var22.getFrontOffsetX(), var4 - 5 + var9, var22.getFrontOffsetZ()), Blocks.cocoa, var11 << 2 | EnumFacing.getHorizontal(var10).getHorizontalIndex()); } } } } } return true; } else { return false; } } } else { return false; } } private void func_175923_a(World worldIn, BlockPos p_175923_2_, int p_175923_3_) { this.func_175905_a(worldIn, p_175923_2_, Blocks.vine, p_175923_3_); int var4 = 4; for (p_175923_2_ = p_175923_2_.offsetDown(); worldIn.getBlockState(p_175923_2_).getBlock().getMaterial() == Material.air && var4 > 0; --var4) { this.func_175905_a(worldIn, p_175923_2_, Blocks.vine, p_175923_3_); p_175923_2_ = p_175923_2_.offsetDown(); } } }