package net.minecraft.world.gen.feature;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockVine;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class WorldGenTrees extends WorldGenAbstractTree
{
/** The minimum height of a generated tree. */
private final int minTreeHeight;
/** True if this tree should grow Vines. */
private final boolean vinesGrow;
/** The metadata value of the wood to use in tree generation. */
private final int metaWood;
/** The metadata value of the leaves to use in tree generation. */
private final int metaLeaves;
private static final String __OBFID = "CL_00000438";
public WorldGenTrees(boolean p_i2027_1_)
{
this(p_i2027_1_, 4, 0, 0, false);
}
public WorldGenTrees(boolean p_i2028_1_, int p_i2028_2_, int p_i2028_3_, int p_i2028_4_, boolean p_i2028_5_)
{
super(p_i2028_1_);
this.minTreeHeight = p_i2028_2_;
this.metaWood = p_i2028_3_;
this.metaLeaves = p_i2028_4_;
this.vinesGrow = p_i2028_5_;
}
public boolean generate(World worldIn, Random p_180709_2_, BlockPos p_180709_3_)
{
int var4 = p_180709_2_.nextInt(3) + this.minTreeHeight;
boolean var5 = true;
if (p_180709_3_.getY() >= 1 && p_180709_3_.getY() + var4 + 1 <= 256)
{
byte var7;
int var9;
for (int var6 = p_180709_3_.getY(); var6 <= p_180709_3_.getY() + 1 + var4; ++var6)
{
var7 = 1;
if (var6 == p_180709_3_.getY())
{
var7 = 0;
}
if (var6 >= p_180709_3_.getY() + 1 + var4 - 2)
{
var7 = 2;
}
for (int var8 = p_180709_3_.getX() - var7; var8 <= p_180709_3_.getX() + var7 && var5; ++var8)
{
for (var9 = p_180709_3_.getZ() - var7; var9 <= p_180709_3_.getZ() + var7 && var5; ++var9)
{
if (var6 >= 0 && var6 < 256)
{
if (!this.func_150523_a(worldIn.getBlockState(new BlockPos(var8, var6, var9)).getBlock()))
{
var5 = false;
}
}
else
{
var5 = false;
}
}
}
}
if (!var5)
{
return false;
}
else
{
Block var19 = worldIn.getBlockState(p_180709_3_.offsetDown()).getBlock();
if ((var19 == Blocks.grass || var19 == Blocks.dirt || var19 == Blocks.farmland) && p_180709_3_.getY() < 256 - var4 - 1)
{
this.func_175921_a(worldIn, p_180709_3_.offsetDown());
var7 = 3;
byte var20 = 0;
int var10;
int var11;
int var12;
int var13;
BlockPos var16;
for (var9 = p_180709_3_.getY() - var7 + var4; var9 <= p_180709_3_.getY() + var4; ++var9)
{
var10 = var9 - (p_180709_3_.getY() + var4);
var11 = var20 + 1 - var10 / 2;
for (var12 = p_180709_3_.getX() - var11; var12 <= p_180709_3_.getX() + var11; ++var12)
{
var13 = var12 - p_180709_3_.getX();
for (int var14 = p_180709_3_.getZ() - var11; var14 <= p_180709_3_.getZ() + var11; ++var14)
{
int var15 = var14 - p_180709_3_.getZ();
if (Math.abs(var13) != var11 || Math.abs(var15) != var11 || p_180709_2_.nextInt(2) != 0 && var10 != 0)
{
var16 = new BlockPos(var12, var9, var14);
Block var17 = worldIn.getBlockState(var16).getBlock();
if (var17.getMaterial() == Material.air || var17.getMaterial() == Material.leaves || var17.getMaterial() == Material.vine)
{
this.func_175905_a(worldIn, var16, Blocks.leaves, this.metaLeaves);
}
}
}
}
}
for (var9 = 0; var9 < var4; ++var9)
{
Block var21 = worldIn.getBlockState(p_180709_3_.offsetUp(var9)).getBlock();
if (var21.getMaterial() == Material.air || var21.getMaterial() == Material.leaves || var21.getMaterial() == Material.vine)
{
this.func_175905_a(worldIn, p_180709_3_.offsetUp(var9), Blocks.log, this.metaWood);
if (this.vinesGrow && var9 > 0)
{
if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(-1, var9, 0)))
{
this.func_175905_a(worldIn, p_180709_3_.add(-1, var9, 0), Blocks.vine, BlockVine.field_176275_S);
}
if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(1, var9, 0)))
{
this.func_175905_a(worldIn, p_180709_3_.add(1, var9, 0), Blocks.vine, BlockVine.field_176271_T);
}
if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(0, var9, -1)))
{
this.func_175905_a(worldIn, p_180709_3_.add(0, var9, -1), Blocks.vine, BlockVine.field_176272_Q);
}
if (p_180709_2_.nextInt(3) > 0 && worldIn.isAirBlock(p_180709_3_.add(0, var9, 1)))
{
this.func_175905_a(worldIn, p_180709_3_.add(0, var9, 1), Blocks.vine, BlockVine.field_176276_R);
}
}
}
}
if (this.vinesGrow)
{
for (var9 = p_180709_3_.getY() - 3 + var4; var9 <= p_180709_3_.getY() + var4; ++var9)
{
var10 = var9 - (p_180709_3_.getY() + var4);
var11 = 2 - var10 / 2;
for (var12 = p_180709_3_.getX() - var11; var12 <= p_180709_3_.getX() + var11; ++var12)
{
for (var13 = p_180709_3_.getZ() - var11; var13 <= p_180709_3_.getZ() + var11; ++var13)
{
BlockPos var23 = new BlockPos(var12, var9, var13);
if (worldIn.getBlockState(var23).getBlock().getMaterial() == Material.leaves)
{
BlockPos var24 = var23.offsetWest();
var16 = var23.offsetEast();
BlockPos var25 = var23.offsetNorth();
BlockPos var18 = var23.offsetSouth();
if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var24).getBlock().getMaterial() == Material.air)
{
this.func_175923_a(worldIn, var24, BlockVine.field_176275_S);
}
if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var16).getBlock().getMaterial() == Material.air)
{
this.func_175923_a(worldIn, var16, BlockVine.field_176271_T);
}
if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var25).getBlock().getMaterial() == Material.air)
{
this.func_175923_a(worldIn, var25, BlockVine.field_176272_Q);
}
if (p_180709_2_.nextInt(4) == 0 && worldIn.getBlockState(var18).getBlock().getMaterial() == Material.air)
{
this.func_175923_a(worldIn, var18, BlockVine.field_176276_R);
}
}
}
}
}
if (p_180709_2_.nextInt(5) == 0 && var4 > 5)
{
for (var9 = 0; var9 < 2; ++var9)
{
for (var10 = 0; var10 < 4; ++var10)
{
if (p_180709_2_.nextInt(4 - var9) == 0)
{
var11 = p_180709_2_.nextInt(3);
EnumFacing var22 = EnumFacing.getHorizontal(var10).getOpposite();
this.func_175905_a(worldIn, p_180709_3_.add(var22.getFrontOffsetX(), var4 - 5 + var9, var22.getFrontOffsetZ()), Blocks.cocoa, var11 << 2 | EnumFacing.getHorizontal(var10).getHorizontalIndex());
}
}
}
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
private void func_175923_a(World worldIn, BlockPos p_175923_2_, int p_175923_3_)
{
this.func_175905_a(worldIn, p_175923_2_, Blocks.vine, p_175923_3_);
int var4 = 4;
for (p_175923_2_ = p_175923_2_.offsetDown(); worldIn.getBlockState(p_175923_2_).getBlock().getMaterial() == Material.air && var4 > 0; --var4)
{
this.func_175905_a(worldIn, p_175923_2_, Blocks.vine, p_175923_3_);
p_175923_2_ = p_175923_2_.offsetDown();
}
}
}