package net.minecraft.entity.ai; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IRangedAttackMob; import net.minecraft.util.MathHelper; public class EntityAIArrowAttack extends EntityAIBase { /** The entity the AI instance has been applied to */ private final EntityLiving entityHost; /** * The entity (as a RangedAttackMob) the AI instance has been applied to. */ private final IRangedAttackMob rangedAttackEntityHost; private EntityLivingBase attackTarget; /** * A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the * maxRangedAttackTime. */ private int rangedAttackTime; private double entityMoveSpeed; private int field_75318_f; private int field_96561_g; /** * The maximum time the AI has to wait before peforming another ranged attack. */ private int maxRangedAttackTime; private float field_96562_i; private float maxAttackDistance; private static final String __OBFID = "CL_00001609"; public EntityAIArrowAttack(IRangedAttackMob p_i1649_1_, double p_i1649_2_, int p_i1649_4_, float p_i1649_5_) { this(p_i1649_1_, p_i1649_2_, p_i1649_4_, p_i1649_4_, p_i1649_5_); } public EntityAIArrowAttack(IRangedAttackMob p_i1650_1_, double p_i1650_2_, int p_i1650_4_, int p_i1650_5_, float p_i1650_6_) { this.rangedAttackTime = -1; if (!(p_i1650_1_ instanceof EntityLivingBase)) { throw new IllegalArgumentException("ArrowAttackGoal requires Mob implements RangedAttackMob"); } else { this.rangedAttackEntityHost = p_i1650_1_; this.entityHost = (EntityLiving)p_i1650_1_; this.entityMoveSpeed = p_i1650_2_; this.field_96561_g = p_i1650_4_; this.maxRangedAttackTime = p_i1650_5_; this.field_96562_i = p_i1650_6_; this.maxAttackDistance = p_i1650_6_ * p_i1650_6_; this.setMutexBits(3); } } /** * Returns whether the EntityAIBase should begin execution. */ public boolean shouldExecute() { EntityLivingBase var1 = this.entityHost.getAttackTarget(); if (var1 == null) { return false; } else { this.attackTarget = var1; return true; } } /** * Returns whether an in-progress EntityAIBase should continue executing */ public boolean continueExecuting() { return this.shouldExecute() || !this.entityHost.getNavigator().noPath(); } /** * Resets the task */ public void resetTask() { this.attackTarget = null; this.field_75318_f = 0; this.rangedAttackTime = -1; } /** * Updates the task */ public void updateTask() { double var1 = this.entityHost.getDistanceSq(this.attackTarget.posX, this.attackTarget.getEntityBoundingBox().minY, this.attackTarget.posZ); boolean var3 = this.entityHost.getEntitySenses().canSee(this.attackTarget); if (var3) { ++this.field_75318_f; } else { this.field_75318_f = 0; } if (var1 <= (double)this.maxAttackDistance && this.field_75318_f >= 20) { this.entityHost.getNavigator().clearPathEntity(); } else { this.entityHost.getNavigator().tryMoveToEntityLiving(this.attackTarget, this.entityMoveSpeed); } this.entityHost.getLookHelper().setLookPositionWithEntity(this.attackTarget, 30.0F, 30.0F); float var4; if (--this.rangedAttackTime == 0) { if (var1 > (double)this.maxAttackDistance || !var3) { return; } var4 = MathHelper.sqrt_double(var1) / this.field_96562_i; float var5 = MathHelper.clamp_float(var4, 0.1F, 1.0F); this.rangedAttackEntityHost.attackEntityWithRangedAttack(this.attackTarget, var5); this.rangedAttackTime = MathHelper.floor_float(var4 * (float)(this.maxRangedAttackTime - this.field_96561_g) + (float)this.field_96561_g); } else if (this.rangedAttackTime < 0) { var4 = MathHelper.sqrt_double(var1) / this.field_96562_i; this.rangedAttackTime = MathHelper.floor_float(var4 * (float)(this.maxRangedAttackTime - this.field_96561_g) + (float)this.field_96561_g); } } }