package net.minecraft.util; import java.util.Random; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.item.ItemStack; public class WeightedRandomFishable extends WeightedRandom.Item { private final ItemStack returnStack; private float maxDamagePercent; private boolean enchantable; private static final String __OBFID = "CL_00001664"; public WeightedRandomFishable(ItemStack p_i45317_1_, int p_i45317_2_) { super(p_i45317_2_); this.returnStack = p_i45317_1_; } public ItemStack getItemStack(Random p_150708_1_) { ItemStack var2 = this.returnStack.copy(); if (this.maxDamagePercent > 0.0F) { int var3 = (int)(this.maxDamagePercent * (float)this.returnStack.getMaxDamage()); int var4 = var2.getMaxDamage() - p_150708_1_.nextInt(p_150708_1_.nextInt(var3) + 1); if (var4 > var3) { var4 = var3; } if (var4 < 1) { var4 = 1; } var2.setItemDamage(var4); } if (this.enchantable) { EnchantmentHelper.addRandomEnchantment(p_150708_1_, var2, 30); } return var2; } public WeightedRandomFishable setMaxDamagePercent(float p_150709_1_) { this.maxDamagePercent = p_150709_1_; return this; } public WeightedRandomFishable setEnchantable() { this.enchantable = true; return this; } }