package net.minecraft.network.play.client; import java.io.IOException; import net.minecraft.network.INetHandler; import net.minecraft.network.Packet; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.INetHandlerPlayServer; public class C0CPacketInput implements Packet { /** Positive for left strafe, negative for right */ private float strafeSpeed; /** Positive for forward, negative for backward */ private float forwardSpeed; private boolean jumping; private boolean sneaking; private static final String __OBFID = "CL_00001367"; /** * Reads the raw packet data from the data stream. */ public void readPacketData(PacketBuffer data) throws IOException { this.strafeSpeed = data.readFloat(); this.forwardSpeed = data.readFloat(); byte var2 = data.readByte(); this.jumping = (var2 & 1) > 0; this.sneaking = (var2 & 2) > 0; } /** * Writes the raw packet data to the data stream. */ public void writePacketData(PacketBuffer data) throws IOException { data.writeFloat(this.strafeSpeed); data.writeFloat(this.forwardSpeed); byte var2 = 0; if (this.jumping) { var2 = (byte)(var2 | 1); } if (this.sneaking) { var2 = (byte)(var2 | 2); } data.writeByte(var2); } public void func_180766_a(INetHandlerPlayServer p_180766_1_) { p_180766_1_.processInput(this); } public float getStrafeSpeed() { return this.strafeSpeed; } public float getForwardSpeed() { return this.forwardSpeed; } public boolean isJumping() { return this.jumping; } public boolean isSneaking() { return this.sneaking; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(INetHandler handler) { this.func_180766_a((INetHandlerPlayServer)handler); } }